Destiny fixes raid bugs, balances strike difficulty

    
4

Both raids and strikes lie heavily upon the minds of Destiny’s development team as it prepares a number of fixes in the coming Update 1.1.2.

The team said that it’s aware of some pressing bugs with a couple of the raids and will be fixing the most egregious of these soon. “In particular, we wanted to improve the Atheon and Crota boss encounters,” said Senior Designer Gavin Irby. “They’re challenging enough without the game getting in your way.”

By using metrics to determine which strikes were being completed the least, the team was able to tweak boss encounters to make the shunned encounters more tempting. Also, players who refuse to participate in groups are being removed from the matchmaking queues, and Bungie said that it is considering stronger reprocussions for deliberate griefers.

[Source: Bungie weekly update]
Previous articleHere’s how Final Fantasy XI’s maintenance mode is going down
Next articleCrowfall teases female Ranger archetype

No posts to display

4 Comments
newest
oldest most liked
Inline Feedback
View all comments