The Daily Grind: What would you pay for an MMO subscription in 2018?
Here’s something you probably didn’t know about Camelot Unchained: Yes, it’ll have a sub, but it won’t be $15. Mark Jacobs re-confirmed that it’ll be less than the industry standard down in our comments a few weeks ago. It’s been rattling around in my head since then as subscriptions just keep popping up in the news. Star Citizen has an optional sub in alpha. Age of Conan just lowered its subscription rate. And the biggest subscription MMO in the world seems to have no problems moving a bajillion expansions, driving token prices to fluctuate. Did we hit rock bottom? Are we just watching the price reset in a new era?
I’m currently paying $13 a month for an old-school game because nobody else has content that even comes close. I wouldn’t hesitate to pay more for an MMO I couldn’t wait to play. In fact, I was prepared to pay more than $15 for CU. Would you? What would you pay for an MMO subscription in 2018? And what would you expect from an MMORPG charging a subscription?