Final Fantasy XIV’s Naoki Yoshida discusses trailer and world creation for Shadowbringers

    
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Unembraced.

Fans of Final Fantasy XIV are hungry for more information about Shadowbringers ahead of its upcoming July 2nd launch. Fortunately, there’s a new interview with Naoki Yoshida on Gamer Escape regarding the expansion’s lore and development, including the question of why we’re going to the First and hopping dimensions when there are still important locales on the Source yet unexplored. Simply put, the MSQ needs to answer questions about the Ascians and the shards to keep moving forward, and the best way to do that is explore the issue via the MSQ and the First.

Yoshida also confirms that CG cutscenes like the Shadowbringers trailer will not appear during gameplay, as that would interfere with adjustments and the presence of the player character due to the long development time needed for those sorts of movies. He also confirmed that he’s aware of the demand for more beard options following the trailer and that the maps of the First, while influenced by Source regions, were designed fresh from the ground up rather than just ported over and retextured. It’s all fun to know about if you’re curious about the development, although if you’re breathlessly awaiting the benchmark, it might not mollify you completely.

Source: Gamer Escape
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