With RuneScape finally — ahem — unearthing necromancy for its fans, playing with dead things has never seemed so relevant. Or messy. I mean, you think you used a lot of hand sanitizer when you touched a shopping cart? You’re going to go through truckloads when hauling corpses back to your underground lair for your illicit experiments.
Germs aside, necromancy does seem to be quite popular in many MMOs. It can range from adorable skeletons to menacing zombies to unnatural creations that give even its user the heebie-jeebies. But there’s always room to improve, yes? That’s especially true when we see games put such classes in a rut.
So how can MMOs make necromancy more interesting? Should more titles emulate Elder Scrolls Online and have practitioners become social pariahs? Should you be able to stitch together your Frankenstein’s monster out of parts? Can we add a bow to your skeleton to push its adorable factor even higher? What?