Not-So-Massively games are online games that share some but not all mechanics in common with traditional MMORPGs. Generally, their “massive” nature is contested. They frequently include games from subgenres like battle royale, OARPG, MMOFPS, MMORTS, MOBA, lootershooter, mobile, and other pseudo-MMOs that provide single-player, offline, or custom-server support. The Not So Massively column is now written by Tyler Edwards. [Follow this column’s RSS feed]
not so massively
Not So Massively: First impressions of V Rising, launching into early access today
I'm still searching for a survival game that fits me. I enjoy a lot of the survival experience, but the games as a whole...
Not So Massively: Nothing can prepare you for Craftopia’s weirdness
While I like many survival mechanics, I've struggled to get into actual survival games. Despite that, I've kept one eye on the early access...
Not So Massively: Dune Spice Wars targets a very small niche
Unpopular opinion time: I never liked Frank Herbert's Dune novels. I do, however, acknowledge that the setting has a lot of cool ideas, and...
Interview: Lost Ark’s regional parity, genderlocking, and the Amazon-Smilegate collaboration
A few days before the western release of Lost Ark, we posed questions to the Amazon Games team, and franchise lead Soomin Park was...
Not So Massively: Lost Ark is junk food gaming (in a good way)
Having originally played the alpha and the beta, I thought my plan for Lost Ark would be to play other things for the first...
Not So Massively: The Anacrusis is nowhere near ready for launch
The Anacrusis is a four-player co-op shooter intended to be a spiritual successor to Left 4 Dead. I was never a particularly big L4D...
Not So Massively: Shadow of War plays fast and loose but hits the mark
Like many of you, I suspect, I have myriad games in my backlog. These neglected titles were typically obtained on sale at a point...
Not So Massively: Hearthstone’s Lunar New Year, Apex Legend’s Defiance, LoL’s Renata
Welcome back to a quick roundup of news and events in the Not-So-Massively multiplayer realm!
Hearthstone - Lunar New Year begins in Blizzard's OTCG as...
Not So Massively: Making the case for Dungeon Siege IV
Dungeon Siege is not the biggest name in ARPG field, but the franchise has always been dear to my heart. It's now been more...
Massively OP’s 2021 Awards: Not-So-Massively Game of the Year
Welcome back to Massively Overpowered's formal end-of-the-year awards!
Today's award is for the Not-So-Massively Game of the Year for 2021, which was awarded to Genshin...
Not So Massively: Godfall’s Challenger Edition is a flawed introduction to a flawed game
I've been keeping one eye on Godfall for a while. I didn't want to take a chance on a game from a new franchise...
Not So Massively: Lost Ark is a promising MMOARPG with a poor first impression
Like many ARPG fans, I have long-awaited the Western release of Smilegate's MMOARPG, Lost Ark. Though the launch has been delayed to next year,...
Not So Massively: Age of Empires IV is a thoughtful love letter to the past
Folks who grew up gamers probably all have a few games or franchises that just defined our childhoods. For me, one of those franchises...
Not So Massively: Diablo II Resurrected is a lot of old school jank in a pretty wrapper
I admit I debated whether I should write this column at all: After all that's happened lately, giving coverage to Blizzard games doesn't feel...
Not So Massively: Magic the Gathering Arena is great, but it can’t replace Magic Legends
I've been playing a bit more of Magic: Legends lately -- might as well enjoy it while I can -- and two things have...
Not So Massively: Wolcen’s roadmap is missing some important things
In the past, I've been pretty free with my praise for Wolcen: Lords of Mayhem. I've gotten nearly a hundred hours of good fun...
Not So Massively: Magic Legends had all the right ideas and all the wrong choices
This is the worst kind of column to write. Not only am I reporting on the closure of a game, but it's a game...
Not So Massively: First impressions of Dungeons & Dragons Dark Alliance
I'll admit I had low expectations for the new co-op action game Dungeons and Dragons: Dark Alliance. The graphics looked a bit dated, and...
Not So Massively: Iron Harvest’s Operation Eagle expansion soars high
The lead-up to the release of Iron Harvest 1920's first expansion was a bit of an emotional rollercoaster for me (insomuch as you can...
Not So Massively: Magic Legends has already made big changes, but there’s more to do
Even as someone who enjoys the game, I have to admit that Magic: Legends had a very rough launch, with numerous polish issues and...