online arpg
Pathfinder Abomination Vaults is a ‘co-op forward’ hack-and-slash ARPG headed to Kickstarter soon
The Pathfinder IP has had some reasonable success in the video game realm with Pathfinder: Kingmaker and Pathfinder: Wrath of the Righteous, but in...
Mad World continues to be MIA on Steam as it addresses cash shop currency and NA server woes
We're continuing to keep an eye on Mad World, which had a stuttering start at launch and an equally bumpy early bird release. The...
Mad World’s free-to-play launch stumbles out of the gate and misses its Steam release target
Yesterday was supposed to be the big day for Jandisoft's MMORPG's full release as Mad World has officially made its full free-to-play launch, and...
Mad World’s early bird release sees bugs, cash shop currency delays, and emergency maintenance
Last week saw the "hell-made" multiplayer ARPG Mad World kick off its launch for those who bought in to the game ahead of its...
Diablo IV outlines changes applied to dungeons, classes, and more ahead of the game’s launch
While it would be easy to assume that the open beta test for Diablo IV was primarily to drive game sales, Blizzard has outlined...
Not So Massively: Wolcen’s Endgame is one of online gaming’s all-time worst blunders
Speaking as a long-time fan of the game, I think the post-launch management of Wolcen: Lords of Mayhem has been an absolute mess. There...
Here’s how Blizzard is addressing Diablo IV’s connection issues, crashes, and audio bugs
Blizzard already warned players of a bumpy ride through this weekend's open beta test of Diablo IV, and sure enough, tough times have indeed...
Diablo IV is giving away home care service to let players enjoy the upcoming open beta chore-free
If you thought Diablo IV joining forces with KFC was weird, you ain't seen nothing yet, friends: This week, Blizzard has just announced a...
Not So Massively: Diablo IV’s beta brings the horror, but not the fun
I have been pretty critical of the direction of Diablo IV so far, but franchise loyalty and professional obligation nonetheless led me to accept...
Diablo IV’s paid beta wraps up this afternoon as players warn about GPU bricking issues
So how was your weekend in Diablo IV? We've been covering the pre-order beta over the past couple of days, noting both initial teething...
Wolcen launches Endgame update with new story chapter and massive progress reset
More than three years after its launch, multiplayer Wolcen: Lords of Mayhem has at last provided a conclusion to its main story with its...
Torchlight Infinite addresses DPS nerfing, difficulty, and balance
Torchlight Infinite is continuing the comms following its earlier admittance that Season 2 didn't hit the mark, this time with a bundle of answers...
Torchlight Infinite admits its Blacksail season ‘wasn’t as good as expected’ and outlines tweaks for future seasons
If you were among those players of Torchlight Infinite who found the ARPG's second season to be a little lackluster, perhaps you'll be mollified...
Mad World issues dev blogs about pets and gems while continuing to crank out preview videos
It's been another couple of months since we peeked in on Mad World, so it's about time we circled back around to Jandisoft's socials...
Valofe resurrects the sunsetted Diablo-like MMO Cronous in a Steam re-release
Usually, when an MMO has announced its closure, that's often the last word. However, some games refuse to go into that good night like...
Mad World draws names and offers instructions for its upcoming closed beta test
Were you among those who registered your name for the closed beta test of Mad World? If so then this news is for you,...
Multiplayer shooter ARPG Space Punks adds a new planet and tweaks respawning in latest update
Remember Space Punks? It's the multiplayer ARPG looter shooter being developed by Flying Wild Hog and published by Jagex; the game entered paid-for early...
Not So Massively: Lost Ark is junk food gaming (in a good way)
Having originally played the alpha and the beta, I thought my plan for Lost Ark would be to play other things for the first...
Not So Massively: Wolcen’s roadmap is missing some important things
In the past, I've been pretty free with my praise for Wolcen: Lords of Mayhem. I've gotten nearly a hundred hours of good fun...
Not So Massively: Four things I wish I’d known when I started Magic Legends
Inevitably after a couple weeks in a new game, you've learned a few things that you wish you'd known from the start. For me...