Bugs are a natural part of any beta experience, so it’s not exactly surprising that Guild Wars 2 would experience some bugs during the Heart of Thorns beta testing. What is a bit more heartbreaking for players is that the bug in question kept raids entirely disabled for a good chunk of the test weekend, and it wasn’t an encounter bug. It was just a problem with the squad UI that was causing issues and required the content to be disabled. The good news is that the bug got fixed, and a world-first kill of the first raid boss in the game took place.
While you might have lost out to world first status due to the disabled and then re-enabled raids, you still have a little more time to play, as the development team is keeping the beta weekend running until 3:00 p.m. EDT today as a form of compensation. This doesn’t help much if you’re at work now, but we’re sure someone can use that to organize an impromptu Vale Guardian hunting party.