MMO Week in Review: RIFT deserves better

    
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Gamigo’s bad news continued this week as we learned that multiple RIFT developers had been laid off. While Gamigo says RIFT is “contributing a great deal to [its] roster,” it stopped short of calling the game one of its core MMOs, couldn’t discuss future content for the MMO beyond its anniversary events, and wouldn’t tell press or players the location or number of the current RIFT team.

Meanwhile, Guild Wars 2’s Balance chapter and Elder Scrolls Online’s Flames of Ambition launched, LOTRO outlined its 2021 plans, Saga of Lucimia rattled fans with news that its founder had effectively departed, and Ashes of Creation postponed its alpha one.

Read on to catch up with the very best of this week’s MMO news and opinions today as every Sunday in Massively Overpowered’s Week in Review!

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Every week, get caught up on the MMO genre’s latest news and Massively OP’s best content in our MMO Week in Review! Want more roundups of content? Try Friday’s Betawatch for MMO testing highlights, Saturday’s Make My MMO for MMO crowdfunding updates, and Sunday’s The MOP Up, which mops up all the bits of news we didn’t cover anywhere else.
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Mark Mealman

This was a game that had a great class system but staunchly refused to put in a dungeon finder for immersive and community reasons. So basically after getting to a level to be able to do dungeons, and not finding groups to run dungeons with, I just went back to WoW and could easily run dungeons.

The only game that ever worked for me without dungeon finders was City of Heroes. The way missions worked in that game it was just very easy to get players to drop in and drop out of groups. The game was well designed around putting you into a group that was running in the zone you’d be soloing in. They even had side kicking well before any other game.

Later games failed to learn that lesson and just expected “Community” or “PvP” to make up for lack of proper game systems, content and codified mechanics. RIFT didn’t need any help from outside entities to fall on its own sword.

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SmiteDoctor

Pretty sure Rift had a dungeon finder before Ember Island ever released.

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Sarah Cushaway

Does it though? It’s a game that failed a few times over. What it really needs is to be laid to rest, because it’s not going to ever somehow revive and become popular at this point.

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notReginald VelJohnson

This video explains the situation well:

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Hurbster

If only it had been on Azeroth…

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jealouspirate

Does it deserve better? It was an average WoW clone released in 2011 among a sea of average WoW clones. The fact that it’s still running 10 years later is more than a lot of those games got.

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Bruno Brito

From the company that bought it? Yes, it does. We’re talking about letting a game rot in a unacceptable state. They have a responsability with their customers.

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notReginald VelJohnson

I don’t think they see it that way. They have a responsibility to their shareholders to make more money quarter over quarter, and they way they do that is by buying games and milking them dry.

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Bruno Brito

I don’t care how they see it, that’s the point. I know how Gamigo is seeing RIFT right now, and their entire Trion catalogue:

They’re seeing Trove, Archeage and a bunch of leftovers. They were managing a bunch of dogshit browser games and some asian imports before the Trion buyout. Games with low maintenance value and high “shutdown-rework new cashgrab on top of engine” rates.

The entirery of Trion’s gaming catalogue requires attention, requires high maintenance, requires development. Those games are ABSOLUTELY capable of developing small but loyal playerbases that will grow into solid ammounts of profit. Games like LOTRO, DDO and Aion prove it.

So yeah. I don’t blame Gamigo for the knife wound, but i do blame them for buying the hospital and yet, letting the victim bleed to death.

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Pheeb Hello

I always hear about Path of Exile on MMO sites, but it’s not an MMO. Like Diablo, Destiny or Guild Wars or even Overwatch…. They’re not MMOs. Otherwise Counter Strike is an MMO.

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Vanquesse V

About


Go there. Read that first paragraph.

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Robert Mann

Rift deserved better during the beta community phase. It lost what made it most special as people complained about anything that deviated from the classic themepark, when it had some actual interesting ideas.

The continual balance adjustments, which never really dealt with the actual problems of bringing other specs up to parity but rather kept shuffling classes to OP with various builds changing as the lead build, hurt it immensely from shortly before the first xpac and on.

The lack of enough server and internet tech to support fights like Volan as they should have been was just the final blow to anything really special about Rift. It slid toward generic, mediocre, run of the mill status constantly after that.

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psytic

I thought it was a good game it just got run over by SWTOR and Guild Wars 2 I think if they managed to get it out a year or two earlier it might have done better and kept more momentum.

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Dankey Kang

I don’t think it deserves better, it was mediocre in 2011 and it’s even more mediocre now.

Possibly the most generic WoW clone there has ever been.

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Arktouros

Deserve ain’t got nothing to do with it.

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Hirku Two

But it was building a house!

camren_rooke
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camren_rooke

*Captain America meme*

I get that reference!