Diablo IV’s first season, Season of the Malignant, begins July 20

    
24
Hmm.

During its splashy livestream this afternoon, Blizzard finally took the wraps off Diablo IV’s first season, dubbed Season of the Malignant and due to launch July 20th. The season will task players with taking on “malignant monsters” and ripping out their hearts and wearing them as jewelry. OK, not really… but kinda? And the season is set to be playable for everyone.

“Following the tradition of previous Diablo games, seasons give all players an opportunity to start the Season Journey fresh with the new features and gameplay mechanics that have been added,” Blizzard says. “With everyone on an even playing field, players can try out new classes and builds that they have been curious about—or journey through the season with an established favorite class/build—while engaging in the seasonal mechanics for a new experience. Leveling up a new character doesn’t require starting from scratch, as it brings with it the previous renown gained from discovering the map and the benefits from the Altars of Lilith players have found. If you have the mount unlocked, you will also be able to use it immediately on your new character. After each season concludes, all characters will be migrated to the Eternal Realm, where players will be able to access them permanently.”

There’s literally a countdown clock on the official site to tell you exactly when the next gates of hell open up.

A New Adventure Arrives: A dangerous new threat roams the land in the form of Malignant Monsters. Team up with Cormond, a former priest, to stop the spread of the Malignant at all costs.

Fight the Infestation: Destroy these Malignant Monsters by drawing the corruption from them and trapping their Malignant Hearts, which can then be inserted into Rings and Amulets.

No Prior Experience Required: New players will be able to jump into seasonal realms and play through the main campaign as they learn the basics and then go straight into the season content and new systems introduced. They will also be able to progress along parts of the season journey and battle pass as they play. Hardcore players will be able to create new characters and experiment with new builds or classes as they play through the season journey. Seasons add an entirely new way to customize characters and build up their power as they take on end game challenges.

Season Journey: This multi-chapter objective system rewards players for completing each chapter. With multiple Chapter, you can earn Favor from rewards which will progress the Battle Pass.

Battle Pass: By earning Favor through regular gameplay or purchasing optional tier skips, players can earn rewards as they complete Battle Pass tiers. The Battle Pass offers a free tier where everyone can earn Season Boosts to accelerate player progress. If a player chooses to purchase the paid tier, they can also earn exclusive Battle Pass cosmetics.

Previous articleThe Division 2 doles out punishments to players who were using an exploit in Descent mode
Next articleOld School RuneScape outlines plans for Sailing skill rewards and updates its forestry activity

No posts to display

24 Comments
newest
oldest most liked
Inline Feedback
View all comments