When CCP Games started shifting some of its focus to the mobile games market recently, we heard rumblings of a mobile version of EVE Online being developed in conjunction with NetEase codenamed Project Galaxy. Today at EVE Vegas 2018, CCP confirmed that the game is now in full production under the name EVE: Echoes and announced that it will be launching on Android and iOS globally in 2019.
EVE: Echoes promises an “authentic EVE Online experience for mobile devices,” a big claim that will soon be put to the test. Taking one of the deepest and most complex massively multiplayer games on the market and squeezing it into a tiny rectangle in your pocket is no small task, both from a technical standpoint and from a usability perspective. Mobile gamers also typically play in very short bursts, while EVE is best played when you have several hours to engage with it.
EVE: Echoes will feature an expansive map with thousands of star systems and promises EVE style exploration, combat, and trading, but it will be experienced through an interface designed for phones. Familiar ships and sights from EVE Online will be rendered using NetEase Games’ proprietary graphics engine NeoX, and players will form corporations and war over territories just like in EVE. Developers even expect the massive fleet battles that typify EVE Online‘s endgame to be a significant part of EVE: Echoes. The game is set in a separate universe from the main EVE servers and will be available wordwide when it launches at some time in 2019.
CCP Games is excited to formally unveil EVE: Echoes, a brand-new spaceship sandbox MMO set in an alternate New Eden, the sci-fi universe of @EveOnline. Developed by @NetEaseOfficial in conjunction w/ CCP, EVE: Echoes will arrive on iOS & Android in 2019.#ccpgames #videogamenews pic.twitter.com/DUWtHZycQp
— CCP Games (@CCPGames) October 20, 2018