Amazon’s New World sails for closed beta in July before its August launch

    
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Amazon’s New World sails for closed beta in July before its August launch

While it wasn’t ready for primetime this past spring, New World is prepared to make a big splash when it arrives later this summer. Amazon Game Studios announced during the PC Gaming Show today that the colonial-era MMORPG is scheduled to launch globally on August 25th.

Prior to that date, New World will run a closed beta test starting on July 23rd. Players who pre-order the title are slated to join the beta and get a few extra goodies as well, including a fist bump emote (yo), an amulet, a title, and a guild crest set.

New World originally was a PvP-focused game, but a while back Amazon shifted the design to allow for a greater amount of PvE content. Even so, territory wars and 100-player battlefields are being held up as some of the key features for this MMO. The studio’s been ramping up publicity for the game over the past month, sharing details about boss encounters, loot and gear, character progression, housing, and crafting.

Check out some new screenshots and a combat gameplay video below:

Source: Press release

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Dystopiq

Launch is right around the corner and they still have an NDA up.

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Harlow Games

Looks like it’s come a long way since I tested. Watching the combat preview, I can tell they got a lot of people from ArenaNet.

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Raventharke

I am looking forward to this. Looks like it might turn into Age of Reckoning with actually decent PVE.

At least its from a studio that will pivot away from things that don’t work.

Raleigh-St-Clair
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Raleigh-St-Clair

Correct, the studio was in love with the original open world, full loot PvP idea… but when the telemetry demonstrated that a fair number of players, once entrusted with that gameplay, couldn’t control themselves and would use it to murder brand-new players who had just spawned, they did indeed pivot and change it quite considerably. I applaud them for that to this day and although it won’t be the game that some in the PvP crowd wanted (they’re easy to spot; they’re the ones who repeat 10 times daily that “everything” about the game sucks), I think it’s going to be a really fun thing, with a lot of scope for future PvE content, too.

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Does not check email

This one is dull all around. It had a cool story but when I participated I literally set it aside to vacuum and make a grocery list as that was more engaging.

Raleigh-St-Clair
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Raleigh-St-Clair

I’m onboard with this. It’s no longer a murder simulator and that’s good. Every time I see someone cry that they won’t play it precisely because it’s NOT a murder simulator I think, thank goodness. One less idiot to play with.

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Art of Raw Gaming

Not sure why you felt this comment was important but to each his own.

Raleigh-St-Clair
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Raleigh-St-Clair

Er… pretty self explanatory, but if you need it explained to you… I like games where I can take on the Environment and the other Players in a challenging and sensible way. What the original alpha of N:W featured, however, is a percentage of its players were total sociopaths, killing brand-new spawning characters over and over and over. For what? Absolutely no loot to be had. Absolutely zero gain. It was simply to be a sociopath and annoy other people. Don’t believe me? Fine. Go and watch the dev videos from last December where they explained that after they looked at the telemetry, this was indeed such a problem, being done by so many players, *that they had to change the whole course of the game*. This was a game that they were REALLY EXCITED to be producing, yet they had to change it because people couldn’t stop being sociopaths. And, I dunno about you, I play games for fun, not to hang out with sociopaths. Your reaction to me saying this in a couple of sentences in my original reply raises my concerns for what *you* like to do in games, but as you say, “each to their own”. Have a fantastic day.

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Dean Greenhoe

I am ready for something new. I am just not convinced that this is it. So I will follow the reviews after release and make a decision then.

Good luck to the game.

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Kanbe

While I hope the game goes well, I’m very skeptical at all the short timeframes Amazon keeps trying to do. Retooling a PvP game as PvE is not a small thing and I feel it’s being shoved out the door anyway. Though from the stuff I’ve read, arrogance on the part of Amazon is also not helping anything.

Raleigh-St-Clair
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Raleigh-St-Clair

It’s not really a case of re-tooling in terms of the biggest job, which is adding more PvE content. There was *existing* PvE content in there, and now it’s just being added to. You could draw a long bow and say something like the removal of the criminal system is “re-tooling”, but that’s not a very big or hard job. No, the big job is adding PvE content, which they’re going to have to be doing long after the game launches. But again, it’s not re-tooling; the ability to take PvE quests was already in the game, right from the first alpha.

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Ironwu

A ‘Beta’ a little over 2 months from launch? That’s absurd. Software development, especially in systems as complex as MMOs, simply cannot do major changes in that sort of time frame. And if truth be told, only emergency small changes would be done at a quicker pace.

So, I am wondering what this ‘Closed Beta’ is really for? Perhaps to test the waters on the new PvE/PvP game systems and see if it will fly at all. Or is it time to trash-can the whole project or pull it back and redesign from the ground up?

Quite frankly, from everything I have read about the systems in the game, it really should not be launched and should be pulled back and redesigned from the start.

Amazon really cannot afford another high profile failure in the game market.

At least, that’s the way I see it. I will certainly not be buying this without seeing streams and fully understanding the systems.

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Dean Dean

So, I am wondering what this ‘Closed Beta’ is really for?

That’s easy to answer; it’s a stress test. They’ll make adjustments to the back-end during the beta so the launch will go smoothly.

You’re right though, nothing about this game makes anyone think it’s ready for release. Even if all the systems work well, I doubt the amount of available content will keep people busy for long.

Raleigh-St-Clair
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Raleigh-St-Clair

Correct. We’re at stress test stage by then. Standard for all MMOs.

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Dankey Kang

Beta’s are just a scam to recoup costs usually. You know the drill, drum up a ton of hype, early access (beta) on game purchase, then watch the tens (or hundreds) of thousands of mugs come pouring in looking for the next WoW. The real beauty obviously is that there are no reviews and barely any opinions so even if the game is a steaming pile of horse manure thousands of people will still buy it.

Shortly after release happens, critical reception is bad, 90% of players leave and then the development team gets gutted to about 20people. I’ve seen it happen time and time and time again, and I can’t see it being any different this time around.

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Blake

Except in this case if you preorder it on Amazon you’re not charged until the game launches. They make zero if a player hates the beta and cancels their order.

Gotta give them credit for that.

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Dankey Kang

Wow, that’s actually pretty noble. Then again I know that Amazon doesn’t really need more money.

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Arktouros

Devs have said repeatedly on the Alpha there’s no major changes nor any major systems being implemented at this time. They’re entirely concerned with small QOL fixes, bug fixing and polish at this phase of the game development.

So this is likely just to collect more feedback from customers who paid to be in the beta and clean up any issues they didn’t get feedback from alpha players on as well as address any technical snags they might run into.

They basically have already redesigned the game from the start at this point. Outside of graphics assets none of the original systems really remain in the game.

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Harlow Games

I mean, technically Amazon can afford it.

When I tested a long time ago, a lot of the framework for in-game systems was already there – the UI just needed cleaning up. Obviously, the switch from PvP to PvE and shift to the combat island or whatever has taken most of the development time since then, not to mention the combat being really cleaned up.

As others have said, the “beta” test at this point is a stress test, and isn’t too late in the game. I’d guess they focused on the more labor-intensive systems in the prior alpha test phases over the last 2+ years. With a large team, especially with other projects shutters, in Amazon’s workplace culture? I think they have an advantage over other studios — especially knowing they’ve poached 60+ people from other successful titles.

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Freddyy

Not impressed…

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If they made it like Open Beta and people can test the game without buying could try it, I’d be interested to test it and provide feedback for them, whether that feedback is taken into consideration or completely ignored, but I think their approach is not good.

They already think that they have a smash hit title and everyone is drolling and getting wet over this game. Amazon released a F2P game called Crucible on Steam in late May and the game had about 25,000 players at launch and now it has 500 players, because almost nobody liked the game and left.

For Crucible they had the same approach – they were absolutely, 100% sure the game will take the world by storm and everyone will leave whatever they are doing to dedicate all of their free time to that game.

Considering they’re acting the same way about New World, I went from cautiously excited to very concerned and skeptical. I don’t want to say it like it’s a done deal, but if they keep going this way, the game will fail.

Crucible is a game about nothing – a mixture between MOBA and BR and not having any redeeming qualities at all. New World when first announced seemed also like a game about nothing – some excuse for an MMORPG, but with no content, only PvP and crafting, just like every other lazy Sandbox game with no content.

Then people said they don’t want a PvP-only game and Amazon started implementing PvE aspects, but I still don’t think they have enough PvE content to justify the existence of the game. What about quests? Storylines? Lore?

The people who already paid for this game will either criticize it without being constructive affected by their disappointment, or will praise it in order to lie to themselves so they don’t feel bad about their failure of a purchase.

Didn’t Amazon had another failed game before? Something like a sports MOBA with some ball? This does not bode well…