EverQuest II has been busy patching up and fixing bugs post-Blood of Luclin

    
10

EverQuest II players have been treated to not just one but two smallish patches this week in the wake of the holiday season and the big December expansion. The updates chiefly focus on bug fixes, which by the sound of player grumbling on the forums is very much needed.

On Tuesday, Daybreak tackled the Applied Shadows buff, recipescrolls and other borked recipes, issues in a few dungeons, and several problems with Blood of Luclin gifts and encounters. The Frostfell event also came to a close, so if you haven’t farmed your goodies by now, it’s too late. Today’s update fixes still more problems with recipes, tradeskill quests, harvesting critters, UI display, spire portals, raid armor patterns, guildihall harvesting, daily missions, and public researchers.

Blood of Luclin, the game’s 16th (that’s not a typo) expansion, launched just before Christmas, pushing the level cap to 115 and adding half a dozen new zones. In past years, the game has won awards from MOP for both housing and crafting. You can check out our playthrough of the expansion‘s earliest days below!

10
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Patreon Donor
Loyal Patron
Scott Rankin

I look at returning but the wall of confusion is too great for my old brain lol. Timelocked servers were fun but each one slices a smaller faction of their already small player base. I really enjoyed my time with EQ and EQ2 but I guess somethings are really hard to reconnect with.

Reader
dawgeth

Really wish I’d stuck with both EQ and EQ2. Played EQ for a few expansions, and EQ2 until the second expansion. Really enjoyed my time in both of them. EQ was my second MMO I fired up – after Asheron’s Call had snagged me.

These days I only have 45-90 minutes a night, some nights, to escape to another world. EQ2 solo friendly? I wouldn’t do anything high level – just visit an old familiar world after a long stressful day at work :)

Reader
___

ESO is the most solo friendly MMO, followed by Path of Exile, which isn’t really an MMO. Both of them can give you a sense of doing something for 90 minutes a day, but it’s not all sunshine and roses. PoE is repetitive game like Diablo 2 – you play for the character build mostly, if you somehow play for the story and want to see what each zone looks like, after completing them all, you will have no reason to play. ESO is so solo friendly that it feels like a single player game that requires and internet connection, leveling is so easy that there is a chance you will feel bored, because your character feels like it has god mode on … or like your character is level 99 fully geared and the mobs are level 1 cannon fodder.

I can’t tell you about EQ1 or EQ2 as I barely played them. If you played EQ1 back in the day, you may want to check out the private server Project 1999, which AFAIK is officially endorsed by Daybreak so they will never attempt to shut it down. I also recently started playing SWG Legends and for a completely new experience, it’s quite fun.

Reader
dawgeth

Thanks for the thorough response!

Reader
Oneiromancer

I’m pretty sure the “26th expansion” actually is a typo. Blood of Luclin is expansion #16 for EQ2. The original EQ, however, is on expansion #26 (Torment of Velious).

Reader
Jo Watt

Also increases lvl cap to 120 not 115.

Reader
Oneiromancer

Thanks! I don’t play either anymore, so I wasn’t aware of the current level caps, but I knew that EQ2 didn’t have that many expansions!

Reader
Jo Watt

Me either. Been over 10 years since I played. But just brought it up to check out what was going on.

Reader
Wilhelm Arcturus

There were some wires crossed here. EQ hit 26th expansion and level cap to 115.