The team behind PvP balancing in Final Fantasy XIV made a mistake, and producer and director Naoki Yoshida is owning up to it in the latest dispatch on the official site. Yoshida explains that the way FFXIV balances things requires lead time and forward planning, and unfortunately Black Mage had been flagged for being in need of improvement before testing made it clear Black Mage was in a fine place. The job is going to be getting tuned back down when patch 6.15 releases on June 7th, and the walkthrough of how the designers make changes to balance should be valuable to fans across the board.
Meanwhile, for those of you who don’t care about PvP (or experience it as a Black Mage and have thus been loving this), it’s important to note that the game also has another event coming up on June 3rd. Yes, Make It Rain is coming back, with higher MGP rewards for everything as well as new emotes showing off the objects you’re standing adjacent to. That’s impossible to mess up the balancing of; just get ready to enjoy some time at the Gold Saucer when the event starts on June 3rd running until June 20th.