SoulWorker is another one of those action MMOs that has had a history of being passed about more frequently than a football: The game’s original western publisher Gameforge sunsetted the title in 2021, followed by original developer Lion Games almost immediately picking up the slack and self-publishing the title on Steam, though without the ability to retain original accounts. It was that version which stayed online for the next couple of years, and it is that version that is now being handed off to Valofe.
Lion Games’ announcement claims that the tradeoff of publishing duties is for “[SoulWorker’s] continued enhancement and maintenance” and promises that account information will be traded without issue and that the studio will “[address] any concerns arising from the change in development and operation,” even as it admits that “preparations for this transition may appear insufficient.” A timeline for when the transition will complete isn’t nailed down, but Lion Games says it will communicate those details as soon as it can.
In the meantime, the MMO will be padding the time between now and then with events, the first of which started today, January 24th, offering additional rewards for clearing collateral damage raids multiple times.
The name Valofe has been coming up a lot recently in our sphere of gaming news, as SoulWorker is just the latest title to be subsumed by the publisher; other games under its ravenously expanding umbrella include Atlantica Online, Bless Unleashed, Cronous, Continent of the Ninth Seal, Riders of Icarus, and most recently Kritika Online. This isn’t to suggest that the company is a beneficent shepherd of forgotten titles, however; it stealthily tacked on P2E currency nonsense to Riders of Icarus, shut down the econ MMO Luminary: Rise of the GoonZu, and most recently pulled its version of Kritika off of the Steam store minutes before it was set to release in favor of its own VFUN platform.