The Daily Grind: Are you a fan of Guild Wars 2’s non-traditional mounts?

    
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Vivid lore also allows for more nuanced silliness.

Mounts are the big new thing in Guild Wars 2’s Path of Fire expansion, and as I’ve previously mentioned, I was initially concerned about their inclusion, given that traditional mounts would seem to necessitate a major revision of the game’s foundation. But of course, the new mounts aren’t traditional mounts; they seem more like toys to help players navigate parts of the world, not a second set of legs with a speed buff. I was OK with that; I was expecting, welcoming, something mundane and non-game-breaking.

But then my experience with the raptor mount in this weekend’s preview event actually impressed me: The raptor is astonishingly well-animated and genuinely fun (at least for those who don’t get motion sick), way better than a dumb toy or gimmick. While originally I rolled my eyes at the idea of romping around Elona on a dino, I surprised myself by enjoying whipping out rapty.

That said, I saw a lot of commentary this weekend from people who weren’t impressed — indeed, who talked themselves out of preorders specifically because of the mounts. The things I loved — the animations, the non-mandatory “toy” feel — seem to be huge turnoffs for other folks who want something more like, well, WoW. Is that you? Are you disappointed in the way the mount system works, or are you a fan of Guild Wars 2’s non-traditional mounts?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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