Star Citizen has put out its first post-CitizenCon episode of Star Citizen Live, which means that the devs are talking about some of the things that were brought up during the event.
The stream featured several different devs to talk about some of what’s being worked on. During the broadcast there was confirmation that wheel physics have been updated, a concept art peek at interior updates being planned for the 600i, and yet another promise that master mode features would be elaborated on soonâ„¢.
After a break, additional devs addressed programming, which further brought up that hull scraping features are currently in the bug fixing stage and legacy code is being updated.
source: YouTube
Longtime MMORPG gamers will know that Star Citizen was originally Kickstarted for over $2M back in 2012 with a planned launch for 2014. As of 2022, it still lingers in an incomplete but playable alpha, having raised over $500M from gamers over years of continuing crowdfunding and sales of in-game ships and other assets. It is currently the highest-crowdfunded video game ever and has endured both indefatigable loyalty from advocates and immense skepticism from critics. A co-developed single-player title, Squadron 42, has also been repeatedly delayed.