“Our goal with this skirmish was to deliver an experience that was fun both on the first play through and on the twentieth. We’ve put in lots of random obstacles that can be combined together to create new experiences each time,” explains Content Designer Sean McCann (yes, that Sean McCann). “Sometimes the floor will become ice, other times enemies will explode, and sometimes you’ll be randomly turned into a chicken, and that could all happen at once! We have several hazards and modifiers that can be combined together in different ways on each play through to help keep runs feeling fresh and exciting.”
And what will you be getting in return for risking your life in the River District? Loot, and lots of it. According to a second dev blog, PWE is rolling out four new weapon sets that won’t invalidate Relic weapons from the previous expansion.