Massively OP Podcast Episode 25: Project Gorgon interview

    
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Today on the podcast we have a very special guest, Project Gorgon Lead Developer Eric Heimburg. Heimburg brings us up to speed on the game’s successful Kickstarter campaign and takes us behind the scenes of building an indie MMO. We also have the new World of Warcraft expansion reveals discuss, so it’s going to be a busy show!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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StevenWeeks
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StevenWeeks

aldristavan StevenWeeks some dont tho im not saying he doesnt but he isnt apr person and thats a fact

GeoffreyTillman
Guest
GeoffreyTillman

Kanbe Every once in a while an elf NPC will make an innuendo but it’s pretty tame

StevenWeeks
Guest
StevenWeeks

CharcoalCrow tilles87 hes u sing unity 5 not his own engine

StevenWeeks
Guest
StevenWeeks

CharcoalCrow breetoplay there using unity 5

StevenWeeks
Guest
StevenWeeks

aldristavan hes a dev not a pr person give him a break

CharcoalCrow
Guest
CharcoalCrow

breetoplay CharcoalCrow Very little has changed with how unique and interesting the game is. I guess a lot had changed in terms of financial support but that also isn’t true since this round was “afterthought” funding.
I’m mostly amazed that they made it. But they made it by building an engine and licencing it out again. I wish that more crowdfunders could realize that they can be far more equatable by actually building a product instead of begging for change.

CharcoalCrow
Guest
CharcoalCrow

tilles87 CharcoalCrow Mostly it is the fact that he is licencing the engine to other projects that has kept PG alive. I feel so badly for these devs. They’ve gotten shit-end-of-stick despite having an insanely unique and interesting game. All of which was clear and true during previous attempts at funding.

Kanbe
Guest
Kanbe

I wouldn’t let that blurb stop you. I’ve only played a few hours but I rolled an elf and aside from the blurb I’ve seen nothing so much as hint at sex yet.

breetoplay
Guest
breetoplay

CharcoalCrow We covered it during those Kickstarters too. Lots has changed since then.

Oleg Chebeneev
Guest
Oleg Chebeneev

Sorenthaz PaganRites We need AAA MMOs from experienced and well funded studios to break away from template. So that we could play games with scale and quality we got used to. As for small unknown studios – they were producing unique MMOs all the time (Face of Mankind, Saga of Ryzom, Spellborn, etc.). Where they are now? Ambitious unique ideas not everything, without polish and engaging gameplay the games will fail very fast.