Here’s how magic in Citadel: Forged With Fire will work
This morning, we wrote about a new “massive online sandbox RPG,” Citadel: Forged With Fire, built by Slender devhouse Blue Isle Studios and expected to hit early access later this month. The studio clearly plans a press blitz in the lead up to that Steam release, beginning with a brand-new “feature highlight” on the game’s magic system.
“At launch, Citadel will offer you a diverse range of powerful spells, with many more to come in the future,” say the devs. “You can do some really cool stuff with our magic system: not just combat, but also beast taming, telekinesis, resource collection and much more.” For example:
“We decided a high level wizard would have too much dignity to be caught hunched over gathering sticks and stones, so we came up with the Extract spell. Using this power, mages can effortlessly suck materials out of giant rocks, trees and other objects to accumulate large quantities of building resources with ease. Build massive castles and fortresses without the crushing tedium of resource gathering.”
Magic-users will also be using wands, stabes, gauntlets, and even shorter-range melee weapons like axes and swords.