Here’s how magic in Citadel: Forged With Fire will work

This morning, we wrote about a new “massive online sandbox RPG,” Citadel: Forged With Fire, built by Slender devhouse Blue Isle Studios and expected to hit early access later this month. The studio clearly plans a press blitz in the lead up to that Steam release, beginning with a brand-new “feature highlight” on the game’s magic system.

“At launch, Citadel will offer you a diverse range of powerful spells, with many more to come in the future,” say the devs. “You can do some really cool stuff with our magic system: not just combat, but also beast taming, telekinesis, resource collection and much more.” For example:

“We decided a high level wizard would have too much dignity to be caught hunched over gathering sticks and stones, so we came up with the Extract spell. Using this power, mages can effortlessly suck materials out of giant rocks, trees and other objects to accumulate large quantities of building resources with ease. Build massive castles and fortresses without the crushing tedium of resource gathering.”

Magic-users will also be using wands, stabes, gauntlets, and even shorter-range melee weapons like axes and swords.

Source: Steam
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13 Comments on "Here’s how magic in Citadel: Forged With Fire will work"

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Space Captain Zor

Accio tree sap?

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Wanda Clamshuckr

Well, at least it’s not zombies and post apocalypse.

Pass for me though. I’m tired of the sandbox = stab people in the face model.

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cista2bpo

Here i my question though: if this is playable in about a week’s time, how can we not know if it is an MMO or just another multiplayer game? It seems ridiculous that this info is not available. The obvious answer to this would be it is only a multiplayer. On the other hand, it is full-fleshed high fantasy, not the archetypical multi. Have they mentioend anything about number of servers?

quark1020
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quark1020

The steam page has it tagged as MMO, if that helps any.

Personally, I don’t care. I like my mages, and this just caught my interest.

Reader

In this day and age it really doesn’t help. Conan Exiles is also tagged as an MMO and it struggles to support 40 players on a single server. From the looks of the gameplay. I suspsect this title will fall into the same niche as ARK and Conan Exiles. A fantasy twist on the survival titles. With no (or small) dedicated servers. Information is to scarce to think any other way until proven otherwise.

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Schlag Sweetleaf

.

speak for the trees.gif
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Chosenxeno .

Seems cool but Sandboxes bore me. They just leave me with a “What’s the point?” feeling because I’m not really a PVPer and they always lean on PVP. Of course, I will still check it out if the Price is right.

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Francis Baud

O.O

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Michael18

with such cool, powerful spells for wizards, I wonder how they will balance the appeal of the other classes, to avoid having a population of 99.8% wizards.

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George

100% of the population will be wizards, since there is no other classes :D

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Francis Baud

They’ve got only 2 programmers… D’=

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Everyone keeps throwing around the word massive. Are there any real details on how many players this game will support?

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IgnisGray

Strangely little data on that. I like the look of the game a lot, so I’m not jumping to shady conclusions just yet, but that’s something to keep an eye on.

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