Massively OP Podcast Episode 99: Landmark goes into the dark

We're not yet a full week into the new year and we've already been delivered news of a major shutdown. In today's episode, Bree and Justin talk about the fallout of the Landmark announcement, the Hi-Rez Expo, and several major patches.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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22 comments
TomTurtle
TomTurtle

Your mention of nabbing recipes in Trove got me to play for a bit to do the same while listening to the podcast. And I echo your sentiments about the long-term grind in Trove. I've grown tired of chasing that power progression for the time being.


Hearing you say DCUO as being the moneymaker for Daybreak makes me think even less of the company's financial well-being. Nothing to knock against the game, but I never felt like it was up there enough to ever be considered in such a position. Daybreak is definitely hurting if that's the case.

Kanbe
Kanbe

I got a laugh when you guys were answering my question before even getting to the mailbag. But it's to be expected since you kinda need to talk about Daybreak.

Funnily enough though, I had friends test me last night about starting back up in EQ. Now these guys aren't big MMO players and I know if I brought up anything about Daybreak I would just get blank stares but I couldn't help but laugh at the irony. Right when another Daybreak PR disaster hits there are still people who don't know/care.

I know there are plenty of people like that it was just ironic for it to be friends of mine.

Nordavind
Nordavind

"If you count the card games too" Hell yeah we count them! The sole reason for me not being a customer of theirs any more.

Union Jack
Union Jack

The sooner that Day break close their doors the better for the industry imo and good riddance to the money grabbing suits too!!! 

agemyth
agemyth

Another thing Daybreak is dropping the ball on is their console ports of their current biggest game, H1Z1 King of the Kill. Quick googling shows the last projected release window was "Summer 2016" which was announced at the same time they split the game into two, last February. In the same announcement they stated King of the Kill on PC should be exiting Early Access which, of course, it has not.

Thanks as always for the 'cast.

agemyth
agemyth

@breetoplay @agemyth Ah, I remember those now. Gotta get that SEO working more in your favor! Also, apparently I was using a non-Google search engine when I tried to find that info. That's what I get when I try to support the underdogs.

breetoplay
breetoplay moderator

@agemyth Yep, in September, they finally admitted it:

http://massivelyop.com/2016/09/16/h1z1-delays-king-of-the-kill-launch-opts-to-stay-in-early-access-for-a-while-longer/

In retrospect, it seems clear that was the time period that teams were being shuffled, JS was getting a new boss, and Shanks was on his way out and being replaced with the CN dude, so it makes more sense now than it did at the time.

Oh yeah, and here's where they "paused" console development:

http://massivelyop.com/2016/08/30/h1z1-king-of-the-kill-launches-for-pc-on-september-20-pauses-console-development/

Tandor Shadewalker
Tandor Shadewalker

Thanks all for your responses to my earlier comment.


I wholly get that the Landmark announcement was a big (if not that surprising) news story when it broke last week, and that it will therefore be included in the week's news wrap-up Podcast. My hope is simply that it marks the end of the coverage because there aren't really any new angles and that we then move on to other things.


I shall look forward to Larry's full account of the ESO housing update tomorrow :)!

agemyth
agemyth

@Tandor Shadewalker Well, there is one more possible update I can think of on the Landmark situation as it winds down. Whoever is left on that team that cannot be transitioned to another project will presumably be laid off. Maybe it is already a skeleton crew left on the game who knows.

breetoplay
breetoplay moderator

@agemyth @Tandor Shadewalker We'll do our share of sunset coverage. I'm sure we'll do a few more streams and a farewell post, and when MJ is back from SMITECON (<3), she's going to have her own say in her column. This game didn't have the fanbase or the long history, though, to justify what some other games get on farewell. Expect more on AC as well.

My understanding is that everyone had already been moved off Landmark (they were already sharing some team members iirc), so I don't think anyone is being lost in the shuffle.

The Daybreak saga, however, is likely far from over. And honestly, most of what's worth discussing is really about the studio, not the game.

nosz
nosz

Have Ashes of Creation's Nodes parallels to Asheron's Call evolving villages, or were they manually expanded by GMs too?

breetoplay
breetoplay moderator

@nosz I didn't play AC after they added housing etc., so I don't know the answer to that. Andrew might; I'll nudge him.

Tandor Shadewalker
Tandor Shadewalker

I can appreciate the journalistic appeal, but in my view it's time this particular story was put to rest, it's what's commonly known on game forums as "flogging a dead horse". It's not like Landmark hasn't been comatose for months now, the formal announcement of its final demise has been fully aired and discussed, surely?


How about some more positive news and discussion - for example, which MOP writers are actively testing out the massive housing update on ESO's Public Test Server and are we going to receive regular updates on that over the next month before it goes Live?

breetoplay
breetoplay moderator

@Ganymede A website needs clicks? You don't say? An enthusiast press website gets them cleanly by publishing legit news and honest editorials? This wacky world, right? Next you'll tell me video game companies are just trying to make money!

@Tandor Shadewalker The idea that we wouldn't talk about Landmark and Daybreak on the podcast we recorded less than four days after the announcement, one of the biggest topics in the genre, a topic that dovetails with the biggest topic of last year too? Can't fathom it. As Justin pointed out, a large part of this podcast is positive news about other games. And as you're probably aware, Larry is our ESO columnist. His column releases on Wednesdays. Hint.

Qarran
Qarran

@Ganymede @Tandor Shadewalker Nah, this podcast is about recent news.  It is more a review than live reporting.  And more importantly, it covers the topics that were much talked about in MoP posts and discussions.  So, it serves us well.  If you are getting your news from this podcast you are behind the times.



Syppi
Syppi moderator

@Tandor Shadewalker This was THE big story from this past week. I can only imagine the dozen of "why didn't you mention this?" comments if we ignored it. It was important enough to cover a few times, and so we did. But it was hardly the only story we covered this past week, and even on the podcast we had a lot of positive discussion about three major MMO updates, an expo, and an upcoming game.


The MOP Podcast is an overview and commentary on last week's major news stories. I've always viewed it as putting a wrap on the news week with a recap coupled with our opinions.

BalsBigBrother
BalsBigBrother

@Tandor Shadewalker Yeha I mean its not like we are still talking about ooh lets think SWG or COH those died mere years ago.  Landmark is still breathing its last gasp at this point in time (sadly) so it is going to be discussed.  

Solution dont click landmark links or skip past the landmark part in the podcast if you are not personally interested :-)

Eris19xx
Eris19xx

Happy that this game has been closed.


PizzaDoh
PizzaDoh

@Eris19xx Shouldn't have existed before EQN released if daybreak played their cards right with EQN.


EQN was screwed either way, but this just prolonged the pain. I assume this project was a "holy crap we need money, EQN is in trouble" since I doubt daybreaks attracting many investors. But, man, what a waste of resources messin with the creation tools n stuff in hopes players would make them half the EQN assets.

melissaheather
melissaheather

There may come a day when the word EverQuest means no more than The Sims Online.  Footnote in gaming history.  it's a cool name though.  You would think just the trademark alone has value.

Dajhryne
Dajhryne

@melissaheather Kind of a shame as EQ has a tremendous amount of lore and stories behind it. On par with the Star Wars universe if not greater, I'd say. Though it's all in the background, you have to dig for it, as it doesn't really come through in normal gameplay for the most part. Some expansions are better in that regard than others, to say the least. Some good writers who could really tap into that and incorporate it into new content in a meaningful way could mak...*Wakes up and blinks a few times*, uhh, yeah.