Last week, Daybreak announced a monetization change for zombie survival box H1Z1 that almost slipped under our radar: The studio is adding bundles of its RNG-laced lockboxes to the cash shop, only they won’t be locked.
“Tired of waiting for crates to drop in-game? Want to get your hands on the newest skins right away? Crate Bundles are coming soon to H1Z1. Crates will be available in bundles of 5, 10, 20, and 50. All of these bundled crates will come unlocked, so you will not need to purchase additional keys to open them. Certain crate bundles will come with a special bonus crate that guarantees a specific rarity of the items within the crate.”
Redditors have responded with skepticism, suggesting that Daybreak’s proposed prices are too high, that it’s cheaper for players to simply buy keys from the store and lockboxes from each other in-game for a pittance.
It’s been an insane period for MMO business model tweaks; RIFT, SWTOR, Trove, and The Secret World have all made revisions to their subs or cash shops in recent weeks.