The MOP Up: Monster Hunter World makes monster sales

    
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Cold times

We’ve known for a while now that Monster Hunter World was a beast of a game, both in popularity and sales. But it’s good to be reminded of just how well this title is doing, especially considering that its latest DLC, Iceborne, sold 2.8 million copies since September. And that’s just on console, as the PC release won’t happen until January 2020.

“Capcom also attributed rising profits to the continued success of Monster Hunter World — which has surpassed 14 million units sold worldwide,” Games Industry said.

And this is just the beginning of the rest of the news! Read on for a roundup of other smaller MMO news stories and videos from this past week in this edition of The MOP Up (and if you don’t see a news story that we should have covered, drop us a tip)!

Skyforge answered a ton of player questions, including those concerning class rebalance passes, avatar’s artifacts, and story points.

Dark Age of Camelot has begun testing its free-to-play Endless Conquest as well as veteran rewards.

The best MMO class ever is finally here — Aura Kingdom players can roll up Rock Stars. “The Rock Star class starts right at Level 85, so that players can delve straight into the musical fight. With the power of rock they can give mighty powers to their skills.”

Lineage 2 Revolution is doing a crossover event starring Ni no Guni.

The adorably blocky Broke Protocol is closing in on its 1.0 build, with public testing coming soon.

Here’s something no one has gotten to say in a while: The Swedes are invading! War Thunder added the first aircraft from this country to the game with its most recent update.

Perfect World’s third-person survival action shooter Remnant just crossed one million sales, which is impressive for a $40 product. [Source: press release]

“Laborers can now be converted into Laborer Contracts,” said Albion Online. “This allows laborers to be moved between buildings and zones, as well as to be bought and sold via the Marketplace. ”

Whoops! Riders of Icarus seems to have misplaced some players’ characters. Whoops indeed.

Conan Exiles pumped out both a PC patch and a PlayStation 4 patch this past week.

Otherland’s upcoming patch messes with NPC’s minds: “We changed how certain NPC data is processed resulting in a significant decrease of enemy reaction times or how quick NPCs change their states which in turn allows NPCs to react to player position changes much faster.”

Old School RuneScape’s mobile version is celebrating its first birthday: “We’re cooking up a storm with our first birthday cake event today and invite all players to come and get a slice of the celebratory action. The past 12 months have been hugely successful for Old School RuneScape on mobile, with more than 8 million installs and winning a prestigious BAFTA award, which really was the icing on the cake.”

Buying some bootleg Fortnite toys? Epic Games wants to shut that down in time for the Christmas season.

PUBG season five is live on consoles. “Season 5 features improvements to Miramar, including updated loot, map objects, terrain, and a new built-in 2.7x scope on the map-themed Win94 repeater rifle:”

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François Verret

I’m fairly certain the Lineage partnership would be with Ni No Kuni.

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Armsbend

Is MH worth buying on PC? I tried that free one and once I got to town just didn’t feel compelled to continue.

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EmberStar

Apparently it depends on what you want from it. I got it, I’ve played it a few times. It *really* doesn’t want you to play solo (if that’s something you care about.) The closest you can get once the tutorial is finished is to host a private instance with visibility turned off so it doesn’t show up as joinable.

I’ve only gotten as far as the third or fourth creature type you can fight. I just don’t seem to be able to get into it. I don’t want to play online, both because I don’t enjoy teaming with completely random total strangers. And because it seems likely to have the same issue as Warframe does sometimes. I would be a new player with paper armor and a dull stick, and some random “endgame” player drops into the mission and instantly kills everything.

It also depends on what your preferred control scheme is. I got it to mostly work with mouse and keyboard, but it’s *super* obvious it was designed for a controller and the devs have NO idea how any other control setup should work.

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Michael Fuchs

You can play solo super easily. I play solo only on every new quest. You just don’t shoot an SOS flair, and just turn the number of players in your quest to 1 if you don’t want randoms from your hub joining.

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EmberStar

That’s not solo. That’s “online and trying not to include other players.” For me solo would be “an offline mode that I can play solo.” Even Warframe has more of a solo mode -if you select Solo from the setup options there, the game makes no attempt at matchmaking and is hosted entirely on your system. You can even pause the game (for hours if you want, which I’ve done accidentally a few times when something came up and I forgot the game was still running.) It connects with the main system at the beginning and end of each mission, but the mission itself is all on your system.

When I tried playing it, the Monster Hunter menus also did a very poor job of making it clear that “by yourself” was even possible. I know I had to look up an explanation of how to disable matchmaking. Maybe it’s changed since then and become easier. I wouldn’t know, since I don’t really play it.

In any case, I don’t want to have to “do things to prevent randoms from the same hub from joining.” I don’t want to BE in the hub to begin with unless I choose. That’s how the game chooses to handle it though. I’m clearly not the target audience for that feature.