There are grim tidings out of Chronicles of Elyria in its July State of Elyria report. Studio head Jeromy “Caspian” Walsh has once again reported that the game is in dire financial straits – and has been as far back as the end of 2021, which probably won’t surprise anyone.
According to Walsh, monthly operating costs started to “abruptly and significantly” rise at the start of the second quarter, followed by the studio “hemorrhaging cash” in May, which forced him off of his usual engineering duties to focus on cost-cutting measures and securing additional funding either through investments or a publishing deal. It’s only after a few paragraphs in to the letter that Walsh confirms player suspicions about the state of the game:
“Despite what some will say, there was no giant stockpile of cash when I chose to stop crowdfunding in 2020. We had some, but not enough to reach a meaningful Alpha. Based on some financial advice, we applied for and received a PPP loan which added to our pool of available cash and gave us the means to move forward. We then proceeded to use the money from 2020 through the end of 2021 to continue the development of CoE by way of Kingdoms of Elyria. And then, near the end of 2021, the money effectively ran out.
“Almost six years into development, Chronicles of Elyria remains one of the most important and significant things in my life. So much so, that I had a long conversation with my wife and we agreed that Chronicles of Elyria was worth our own livelihood to see it through. So, for the second time in the history of Soulbound Studios, I began emptying my family’s savings and liquidating our assets in an effort to fund the continued development of the game.”
Ultimately, this has had the effect of pushing back Kingdoms of Elyria’s mid-alpha test efforts into the third quarter, though Walsh promises that the studio’s financial woes will not see the game die out if it comes to that point. “While it would be another huge setback, and we’d again have to let go of our remote contractors, many indie games have been successfully completed with only a single developer,” he reasons. “[I]n our case, so much work has already been done on Kingdoms of Elyria from a content and design standpoint that it would just be me finishing the engineering at that point.”
Readers will note that Soulbound Studio being bad with money is regrettably par for its course: The game reportedly ran out of cash back in 2020, forcing Walsh to halt development and lay off the team. He would pivot a month later by suddenly announcing that volunteer staff were working on the game – a revelation that followed threats of legal action from Kickstarter backers. What is left of Soulbound has since been working on the standalone spinoff game Kingdoms of Elyria, which is more focused on land and city management than COE’s originally stated MMORPG design. KOE was planned to release next year, followed by COE in 2024.
That lawsuit, incidentally, is still moving forward; it also doesn’t come up anywhere in Walsh’s current quarterly address, as Walsh instead is drawing most attention to KoE development functions, which he claims is “almost entirely the things that are most important to [the game’s] community.”
Chronicles of Elyria stunned MMO gamers in 2020 by announcing it
was out of money, had laid off the devs, had closed Soulbound Studio, and had ended development on the game. Though CEO Jeromy Walsh later retracted much of that and said the
game was still in production with volunteer staff, the gamers who’d backed it for $14M+ in crowdfunds pressed on with
legal action. In 2021, Walsh began releasing new videos on the production he says is happening, though the focus since has been more on spinoff game
Kingdoms of Elyria.
Further reading:
• Chronicles of Elyria dev claims development is ‘progressing steadily,’ but no, you can’t see it
• Chronicles of Elyria’s Jeromy Walsh holds a ‘fireside chat’ that’s long on promise but short on timelines
• Chronicles of Elyria shifts development roadmap of its six different pieces based on feedback
• Chronicles of Elyria claims that over 90% of fans still want the MMO
• Chronicles of Elyria begins alpha testing… a feedback form
• Chronicles of Elyria studio tosses ‘quick release’ strategy after inking a licensing deal
• Chronicles of Elyria boss explains how Soulbound burned through nearly $7M in three years
• Chronicles of Elyria claims its Soulborn Engine ‘is a functional MMO engine once again’
• Chronicles of Elyria dev insists it will ‘return as a full-fledged MMO in no time’
• Chronicles of Elyria dev again recaps backend work, saying ‘the core platform is nearing completion’
• Chronicles of Elyria apologizes for ‘toxic’ Discord, aims to test Kingdoms of Elyria again soon
• Chronicles of Elyria boss insists Kingdoms of Elyria: Settlements will ship in 2023 in spite of lawsuit appeal
• Chronicles of Elyria dev celebrates dismissal of backer lawsuit as next phase of ‘hero’s journey’
• Chronicles of Elyria says the mid-alpha test phase will roll out this spring, addresses stock assets
• Chronicles of Elyria is now estimating a late 2024 release
• Chronicles of Elyria’s subreddit reopens, promising ‘no more censorship from Soulbound Studios’
• Gamers’ class-action against Chronicles of Elyria studio proceeds, suit against Xsolla deferred
• The Chronicles of Elyria class-action lawsuit has been split up between two states now
• Chronicles of Elyria tweaks NDA, locks down Reddit over death threats, and proposes NFT land trades
• Chronicles of Elyria backers sound the alarm on class action waiver in new NDA
• Kingdoms of Elyria colony sim alpha test starts on July 6
• Chronicles of Elyria talks rebuilding trust in backer Q&A as the consumer lawsuit continues
• Chronicles of Elyria previews Kingdoms of Elyria gameplay, outlines the path to alpha
• Chronicles of Elyria previews its Kingdoms of Elyria alpha
• Chronicles of Elyria dev answers backers’ Kingdoms of Elyria questions
• Chronicles of Elyria developer offers a look at Milestone 2 features coming to side game Kingdoms of Elyria
• Chronicles of Elyria, now back up to five devs, examines its development achievements and shortcomings
• Chronicles of Elyria team hopes to avoid the ‘one-man economy’ pitfall
• Chronicles of Elyria on the purpose and mechanics of Kingdoms of Elyria’s fog of war
• Chronicles of Elyria boss outlines four-tier release for Kingdoms of Elyria standalone game
• Chronicles of Elyria is releasing Kingdoms of Elyria as a standalone product for backers
• Make My MMO: Chronicles of Elyria backers lodge lawsuit, Wagadu snags more funding
• Chronicles of Elyria says it’s focusing on settlement development in the short term
• Chronicles of Elyria clarifies art and comms as players vow their lawsuit will go forward
• Chronicles of Elyria is still in development, new video from Soulbound vows
• Soulbound Studios insists work on Chronicles of Elyria continues in pre-litigation paperwork response
• Chronicles of Elyria fans have filed the pre-litigation paperwork necessary to sue Soulbound Studios
• Chronicles of Elyria backers have now hired a lawyer to file a class action suit
• Chronicles of Elyria restores forums and gives parkour demo to all backers
• Chronicles of Elyria players allege that Xsolla is now stonewalling on refunds
• Chronicles of Elyria boss insists work on the game continues in spite of team layoff
• Make My MMO: Following Chronicles of Elyria reports, state attorney general addresses crowdfunding scams
• Chronicles of Elyria boss says development is still ongoing, still seeking funding
• Disgruntled Chronicles of Elyria backers seek aid from the Washington attorney general
• Vague Patch Notes: Chronicles of Elyria’s road to nowhere
• The Daily Grind: Are you angry about the collapse of Chronicles of Elyria?
• Make My MMO: Chronicles of Elyria becomes the highest-profile MMORPG Kickstarter to crash and burn
• Kickstarted MMORPG Chronicles of Elyria halts development, lays off all employees