Make My MMO: Fractured and TemTem work Kickstarter as Elite, SOTA, and Aria post big updates (July 1, 2018)

    
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And staying so.

This week in MMO crowdfunding is one of the biggest ever for this little subgenre, make no mistake. TemTem is about to fund. Fractured’s Kickstarter went live. Legends of Aria posted a huge graphics overhaul. Elite Dangerous launched Beyond: Chapter 2. Shroud of the Avatar’s latest patch effectively revamped housing ownership. Even Saga of Lucimia pushed out a big pre-alpha update, and Star Citizen stamped “done” on its 3.2 alpha. Plus, there’s a solid chance that Camelot Unchained’s beta makes its due date this week.

Please never let anybody tell you that Kickstarter MMOs are all failures. That’s bullshit. We’ve got a whole list of them that prove the meme wrong, every week right here in Make My MMO! So read on for more on what’s been up with MMO crowdfunding over the last couple of weeks and our roundup of all the crowdfunded MMOs we’re following.

Fractured’s Kickstarter is just getting started

Recent MMO crowdfunding news

TemTem’s Kickstarter is about to end

Campaigns and crowdfunded MMOs we’re watching

3001SQ (Société des Mondes Virtuels) – Kickstarter unsuccessful. Work continues.
AdventureQuest 3D (Artix Entertainment) – Raised 368k; beta began Oct 2016.
Albion Online (Sandbox) – Launched July 2017, hit Steam May 2018.
Antraxx (Team Antraxx) – Kickstarter canceled.
Ascent: The Space Game (Fluffy Kitten Studios) – Successful KS. Fully launched 2016.
Ashes of Creation (Intrepid Studios) – Successful KS. Alpha zero.
Broke Protocol (Cylinder) – Unsuccessful KS. In free early access.
Camelot Unchained
(City State) – Kickstarter successful; open donations/packages.
Caribbean Conquest (Invenio) – First KS canceled, second ended unsuccessfully.
Contested Space (Zon)
Crowfall (ArtCraft) – Kickstarter win, open packages, Indiegogo crowdfunding ongoing.
Chronicles of Elyria (Soulbound) – Kickstarter successful, open packages.
Citadel of Sorcery (MMO Magic, Inc.) – Open donations.
City of Titans (Missing Worlds Media) – Successful KS; launching fall 2018.
Descent Underground (Descendent Studios) – Successful KS.
Divergence Online (Stained Glass Llama) – Three campaigns; now in KS early access.
Dogma: Eternal Night
(Prelude Games Factory): Kickstarter overdonor preorder packs.
Dragon of Legends (Thrive Games) – Successful Kickstarter.
Dual Universe (Novaquark) – Kickstarter funded, donor platform. Pre-alpha.
Eco (Strange Loop Games) – Funded, now in alpha.
Edengrad (Huckleberry Games) – Kickstarter funded; in early access.
Elite: Dangerous (Frontier Developments) – Funded and launched.
Empyrion Online (Eleon) – Kickstarter canceled; launched on Steam early access.
Epic Space (EpicSpace.net)
Ever, Jane (3 Turn Productions) – Now in open beta.
Fractured (Dynamight) – Kickstarter ends July 25.
Global Adventures (SubaGames) – Kickstarter funded.
Gloria Victis (Black Eye Games) – Open donations, no end date; in early access.
Greed Monger (Greed Monger) – Abandoned, now allegedly in refund process.
Grim Dawn (Crate Entertainment) – Funded and launched.
Guardians of Ember (Runewaker) – Funded and launched.
Guns of Icarus (Muse) – Funded and launched.
Hero’s Song (Pixelmage) – KS canceled; Indiegogo. Canceled w/ refunds.
Infinity: Battlescape (I-Novae Studios)
HEX (HEX Entertainment) – Funded and launched.
Legends of Aria (Citadel Studios) – Kickstarted as Shards Online. Alpha ended.
Life is Feudal (Bitbox): Indiegogo ended. Currently in beta.
LUX (Chimera) – Kickstarter canceled.
Maestros of the Anthymn (String Theory) – Kickstarter canceled.
Maguss (Maguss) – Indiegogo successful; open beta.
Mekria (Infinity Online Studios) – Kickstarter canceled.
Midair (Archetype Studios) – Kickstarter successful.
Nebula Online (Mizar Games) Kickstarter canceled; launched in November.
Neo’s Land (NeoJac Entertainment) – Open donations, no end date.
Novus AEterno (Taitale Studios)
OrbusVR (Ad Alternum) – KS funded March 2017. In early access.
Overpower (Hydrant Games) – Kickstarter unfunded; heading to early access.
Pantheon: Rise of the Fallen (Visionary Realms) – Open donations. Pre-alpha.
Pantropy (Brain Stone GmbH): First Kickstarter canceled, second funded.
Pathfinder Online (GoblinWorks) – Doom, mostly.
Planet Nomads (Craneballs) – Kickstarted, early access launched sans multiplayer.
Pixel Starships (SavySoda)
Project Gorgon (Elder Game) – Kickstarted in three tries + Indiegogo. Early access.
Pumpkin Online (Monique) – Downgrading from MMORPG.
Temtem (Crema) – Kickstarter ends July 2.
The Exiled (Fairytale Distillery) – fka Das Tal; 2015 KS unsuccessful. Early access.
The Flower of KnighthoodKickstarter canceled.
The Realm: Reawakened (Stephen Nichols) – Ongoing GoFundMe.
The Repopulation (Idea Fabrik) – Kickstarted twice by A&B. Back in alpha.
ROKH (Darewise) – Kickstarter canceled; now in early access.
RUiN (Tarhead Studio) – Kickstarter successful.
The Stomping Land (Alex Fundora) – Abandoned.
Sacrament (Ferocity Unbound) – Kickstarter failed; Patreon ongoing.
Shadow’s Kiss (Clockwork Throne) – Ongoing Patreon, Kickstarter funded.
Shroud of the Avatar (Portalarium) – Successful KS. Soft launch July 2016. Launch March 2018.
Star Citizen (Cloud Imperium) – Ongoing donations/packages.
TUG (Nerd Kingdom) – In middle of year-long revamp after funding surge.
Vigor Roads (NeuronHaze) – Kickstarter unsuccessful; early access planned for 2017.
War of Rights (Campfire Games) – Successful Kickstarter; in alpha.

Shroud of the Avatar

Elite Dangerous

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Victor Didra

Free lot deeds for everyone in Shroud of the Avatar is a giant and welcome change.

I always felt like our settlement had been going in waves that may have mirrored real world colonization (without the enslavement and genocide of the people that were already there).

At persistence was the first land rush, with the Lord’s and Ladies claiming vast tracts of land,then all the way down the line choosing their spot. A bunch of them never really came, just as they wouldn’t have if they were sitting in Europe in a nice manor. Many of their claims expired. Others started carving out their little piece of the world.

There were little outposts that rose and disappeared into the mists of time. And there were a few that hung on and grew.

We had progressive waves and a steady flow of settlers. Places that were originally thought to be ideal faded away and new hot spots arose.

We started to get a single central hub being built, complete with urban sprawl. That’s the Central Brittany area, and it’s too crowded for my taste. I like the Resolute “suburbs” personally, not a lot of towns but still plenty of space in those towns for the next wave of arrivals. Plus a steady flow of trade. Although, the area surrounding Aerie might be the spot in the near future, a new settlement has sprung up there and needs residents. Oh, and Tortuga, that’s filling up. Pirate Party town, can’t argue with that one.

It was hard in the old days. Loot was non-existent for a long time after persistence. Lot deeds were hard to come by. But things have gotten easier. Loot has improved, and row lot deed prices have fallen to the point where a dedicated player could have one in 50 hours of gold raising. But that’s not even necessary, just play through the story and your first deed is free, and you can use that pile of gold to buy a second deed, or a house, or some awesome armor.

I think we’ve not entered the very early developed stage. Still lots of room, but we’ve got a functioning economy and you no longer have to carve out a place in the world with ridiculous amounts of hours. This should be huge

Lucky Jinx
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Lucky Jinx

I’m very interested about Fractured. Hopefully they can make a good game, for the game looks so deliciously like a modern version of Ashen Empires.

Loyheta
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Kickstarter Donor
Loyheta

Temtem hit half a million, reached all its stretchgoals, and just unlocked in-game tournaments. Happy days.

Reader
Bryan Turner

That picture looks like it was lifted out of ANet’s GW2 Gallery, wonder what other ideas they are ‘appropriating’.