Global Chat: Would it be easier than assumed for World of Warcraft to do housing?

    
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Global Chat: Would it be easier than assumed for World of Warcraft to do housing?

Piggy-backing on our column on World of Warcraft’s lack of housing, MMO blog GamingSF argued that the game actually has a lot of the components for housing in place already.

WoW has so much lavish detail in its interiors and so many different architectural styles across all these years; art assets that are already in game and that could be leveraged to fill up the housing system,” Telwyn writes.

Continue on for more MMO essays, including a look at RuneScape nostalgia, LOTRO’s mini-expansion blues, and why The Division 2 is a bit of a hidden gem.

Going Commando: The nameplate dilemma

“I get that characters having their name float above their head isn’t in any way ‘realistic,’ but it enables the player to recognise familiar faces out in the wild, something that their character should reasonably be able to do in-universe as well, but that could be hard from a player point of view when all you see is a generic character model in the distance.”

Many Welps: My five nostalgic spots in RuneScape

“For some reason I have a very vivid memory of spending a Thanksgiving morning here fishing for lobsters. I couldn’t be bothered to run all the way back to Draynor Village to bank raw lobsters so I’d wait for someone to start a fire and I’d cook them until I had a full inventory. Then I’d take the ship back to Port Sarim and sell them to the fish shop. It would net me a thousand gold or so and I’d rinse and repeat this to train fishing and make some cash. There’s now a bank deposit box in Port Sarim but I still used the old method for nostalgia’s sake and made me just enough money when I needed it.”

Contains Moderate Peril: LOTRO’s ‘mini-expansion’

“I most certainly don’t want to see LOTRO wane and fall into decline but I feel that the tide is turning against them. I don’t think I’m the only one who seems somewhat underwhelmed by this announcement and what is on offer.”

Tales of the Aggronaut: Revisiting The Division 2

“I found it odd just how easy it was to slide back into the game. I had some significant issues with the first game that I have never really been able to put my finger on. The moment to moment gameplay did not feel near as fun as it does in Division 2, and I am guessing maybe it is just because I feel like I have a significantly stronger solo kit in the form of a turret and a healing drone.”

Chasing Dings: What makes an MMO an MMO?

“I absolutely agree that MMOs can offer much more, and all the great ones do. But I think it’s important to remember that MMOs are the way they are — nowadays, quest hubs that provide a focus point for each new area — because that’s what players want.”

Yeebo Fernbottom: What do we want of MMOs in the future?

“However, I find myself skeptical that this kind of utopic virtual dawn is really all that simple, or so close. Certainly we could take the Free Realms model, where you create one avatar and then use to to play lots of different styles of game, to the next level. But I personally am not all too sure I want that.”

Every day there are tons of terrific, insightful, and unusual articles posted across the MMO gaming blogosphere — and every day, Justin reads as many as he can. Global Chat is a sampling of noteworthy essays, rants, and guides from the past few weeks of MMO discourse.

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flying_dutchman

I never understood why they didn’t have player housing. Especially with all the personal instance stuff they have been doing in the later expansions. I mean.. How much money have they made over the years?

Wow should be the greatest MMO of all time, instead they spend all their money on idiotic crap instead of improving the games core-systems…

Your telling me in TWENTY YEARS and SEVEN EXPANSIONS you couldn’t make a crafting system that was better than a spam-based recipe system?

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Oleg Chebeneev

Tbh in all my many years in WoW never even once I thought I need to have a house ingame

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Sarah Cushaway

This is you: STOP WANTING WHAT I DON’T WANT!

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Oleg Chebeneev

More like: thanks Blizzard for giving me exactly what I want

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Sarah Cushaway

Nope. More like this: STOP WANTING WHAT I DON’T WANT WAAAAH WAAAAAAH!!

You get fucking triggered -every- time this topic comes up. How about sit the fuck down and shut up? You =/= the majority of the playerbase.

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Oleg Chebeneev

Screams in caps, swears and obviously deeply offended, yet tells its me being triggered. Okay.

Also since Blizzard didnt add housing to WoW in 16 years, maybe its not something that majority of the playerbase wants?

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Fisty

They’re right y’know.

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Bruno Brito

maybe its not something that majority of the playerbase wants?

I want you to gather evidence of 10 people who wanted Titanforging.

I’ll wait.

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Haxton

There’s a lot of stuff that Blizzard hasn’t added or added that they think players want or don’t want.

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Oleg Chebeneev

I think everything they added was because they think players want that. Or why would they add it?

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Nate Woodard

Literally, you’re the only one that seems triggered here. He has a right to his opinion, same as you.

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Fisty

I feel like putting the furniture and other assets and aspects throughout the rest of the game is part of what holds them back. Adding recipes, adding drops, new achievements, etc. is probably a lot to lay out and think about. We know the tech is there.

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EmberStar

Why add recipes and drops? My understanding is that WoW badly needs currency sinks. Add housing, but with no player crafting at all. Everything comes from NPC shops at fixed prices. If anyone left wants housing (and hasn’t quit to find it elsewhere,) then hopefully buying and furnishing a big player house will pull a ton of gold out of the economy.

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Fisty

The reason to add that is because it gives people another chase, which the team loves so much. I like trying to get those mounts and pets and so do a lot of others. You can do both. You can have big cool items you pay gold for too. There is a lot of grey in which to do a lot of things. Keeping it to NPC shops is just another way of restricting my fun.

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kmphunk

A lot of players see WOD as the worst expansion of WoW. There is talk of so much cut content, mostly because Blizz didn’t have the time to work on it. What caused so many issues in WOD? Garrisons. Blizz has already built player housing and because of the difficulties with it they screwed up an expansion. I rather they work on content than a place to live. People would bitch about housing anyways because it wouldn’t be exactly what they wanted, so why waste the time.

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Fisty

It’s not player housing if you can’t put down furniture and decorate. Garrisons were not housing and housing doesn’t need to have the game revolve around them like garrisons.

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Haxton

There’s cut content for every expansion. And Garrison us not at all like housing. That was a farmville-esque micromanagement sim because they wanted something that felt like base building in an RTS game.

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Sorenthaz

Garrisons already showed it can be done. We don’t need that much space, and there’s plenty of open spots in the world that could be transformed into instanced house spots.

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Bruno Brito

No. It would require a team of lead devs who actually know what they’re doing, and who have experience actively building everlasting systems.

Also, considering that Blizzard loves tinkering with stuff just because, they would screw it up.

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Bryan Turner

WoW would fuck it up some how, it would include some form of power where if you choose the wrong option you get a nerfed character and class across a DPS spread of 20%; oh no you should have gotten the Human Cottage even though you’re an Orc because it has a 10% advantage to reputations, but do not pick the fancy dining room set over the expanded kitchen or your alchemy and cooking will suffer!

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EmberStar

Oh my god, you mixed taupe throw pillows and the teal carpets! -3000 DKP for you! Now roll a new character and GET IT RIGHT this time!

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Ironwu

C’mon. WoW currently does 10′ by 10′ personal instances. You can easily see one at the Mission Table. Characters will vanish and reappear as the enter/leave the Mission table. As do you. Never wondered why there are not hoards of players clustered around the Mission table anymore?

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Dobablo

No it is not easier than assumed to put housing into WoW because everyone already assumes it is incredibly easy.
There is no housing in WoW, not because it is hard, but because they don’t feel it is worth the effort required to maintain the feature and keep it relevant.

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Jeremy Barnes

This. Gotta devote an obscene amount of resources to a raid that less than 10% of the playerbase cares about. Can’t spare a single moment on housing.

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Nick Martin

They have so many parts there… they’ve figured out how to do phased instances. They can go draw on things like the garrison, farm, and class hall to pull stuff back. They can bolster secondary systems like trade skills and support.

I wish they didn’t just abandon everything when a new expansion hits, and housing would be a great way to bring that old feel back.

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Sorenthaz

And that’s probably exactly why they won’t ever do it, because they want players focused on the latest patch.