Back in December, Chronicles of Elyria ‘s Jeromy Walsh put out a new video for the game that left a lot of our readers puzzled . That’s because earlier in the year, developer Soulbound Studios abruptly announced it had run out of funds, laid off the entire staff, shuttered the studio, and ended development on the game . And though Walsh later backtracked and clarified the game was still in production with volunteer staff , the angry folks who’d backed it for $1.4M in Kickstarter funds and beyond pressed onward with legal action .
The December video and accompanying interview blitz were meant to reconfirm the ongoing production and scope of the current game, as well as to promise improved communication, which includes more videos. The second such video is out this morning, and notably, this video discusses the three phases of the game’s development prior to last year, from the physics to the alpha one systems to the alpha two territory management mechanics. The last chunk was the most popular with testers by far, which will influence future development timelines.
“We’ve shuffled our priorities to focus on the things that make the best use of our resources and provide us with the best path toward completing Chronicles of Elyria ,” Walsh says. That’s going to mean swapping alpha one and two back around and putting more immediate emphasis on the more popular land and settlement ownership systems, which is what the team’s been working on in recent months, along with Elyria Chat, currency, trade, building types, government, criminal justice, diplomacy, and more. The adventuring mechanics aren’t going away, just on the backburner for now. More dev blogs and a roadmap are still on the way, but in the meantime, the video is below.
VIDEO
Further reading on the whole Elyria saga:
• Chronicles of Elyria studio tosses ‘quick release’ strategy after inking a licensing deal
• Chronicles of Elyria boss explains how Soulbound burned through nearly $7M in three years
• Chronicles of Elyria claims its Soulborn Engine ‘is a functional MMO engine once again’
• Chronicles of Elyria dev insists it will ‘return as a full-fledged MMO in no time’
• Chronicles of Elyria dev again recaps backend work, saying ‘the core platform is nearing completion’
• Chronicles of Elyria apologizes for ‘toxic’ Discord, aims to test Kingdoms of Elyria again soon
• Chronicles of Elyria boss insists Kingdoms of Elyria: Settlements will ship in 2023 in spite of lawsuit appeal
• Chronicles of Elyria dev celebrates dismissal of backer lawsuit as next phase of ‘hero’s journey’
• Chronicles of Elyria admits to running out of money in 2021, ‘hemorrhaging cash’ ever since
• Chronicles of Elyria says the mid-alpha test phase will roll out this spring, addresses stock assets
• Chronicles of Elyria is now estimating a late 2024 release
• Chronicles of Elyria’s subreddit reopens, promising ‘no more censorship from Soulbound Studios’
• Gamers’ class-action against Chronicles of Elyria studio proceeds, suit against Xsolla deferred
• The Chronicles of Elyria class-action lawsuit has been split up between two states now
• Chronicles of Elyria tweaks NDA, locks down Reddit over death threats, and proposes NFT land trades
• Chronicles of Elyria backers sound the alarm on class action waiver in new NDA
• Kingdoms of Elyria colony sim alpha test starts on July 6
• Chronicles of Elyria talks rebuilding trust in backer Q&A as the consumer lawsuit continues
• Chronicles of Elyria previews Kingdoms of Elyria gameplay, outlines the path to alpha
• Chronicles of Elyria previews its Kingdoms of Elyria alpha
• Chronicles of Elyria dev answers backers’ Kingdoms of Elyria questions
• Chronicles of Elyria developer offers a look at Milestone 2 features coming to side game Kingdoms of Elyria
• Chronicles of Elyria, now back up to five devs, examines its development achievements and shortcomings
• Chronicles of Elyria team hopes to avoid the ‘one-man economy’ pitfall
• Chronicles of Elyria on the purpose and mechanics of Kingdoms of Elyria’s fog of war
• Chronicles of Elyria boss outlines four-tier release for Kingdoms of Elyria standalone game
• Chronicles of Elyria is releasing Kingdoms of Elyria as a standalone product for backers
• Make My MMO: Chronicles of Elyria backers lodge lawsuit, Wagadu snags more funding
• Chronicles of Elyria clarifies art and comms as players vow their lawsuit will go forward
• Chronicles of Elyria is still in development, new video from Soulbound vows
• Soulbound Studios insists work on Chronicles of Elyria continues in pre-litigation paperwork response
• Chronicles of Elyria fans have filed the pre-litigation paperwork necessary to sue Soulbound Studios
• Chronicles of Elyria backers have now hired a lawyer to file a class action suit
• Chronicles of Elyria restores forums and gives parkour demo to all backers
• Chronicles of Elyria players allege that Xsolla is now stonewalling on refunds
• Chronicles of Elyria boss insists work on the game continues in spite of team layoff
• Make My MMO: Following Chronicles of Elyria reports, state attorney general addresses crowdfunding scams
• Chronicles of Elyria boss says development is still ongoing, still seeking funding
• Disgruntled Chronicles of Elyria backers seek aid from the Washington attorney general
• Vague Patch Notes: Chronicles of Elyria’s road to nowhere
• The Daily Grind: Are you angry about the collapse of Chronicles of Elyria?
• Make My MMO: Chronicles of Elyria becomes the highest-profile MMORPG Kickstarter to crash and burn
• Kickstarted MMORPG Chronicles of Elyria halts development, lays off all employees
Source: Press release