Perfect Ten: All the MMORPGs coming in 2017

Right now we are in a strange place in MMORPG history. Following the backlash of WoW clones and several high-profile titles that underperformed, major studios are becoming extremely risk-averse to creating big-budget titles the way that we saw not five years ago. Many former MMO teams are diversifying with shooters, MOBAs, and other safer and trendier titles.

Yet all is not lost! MMO features continue to ripple out into all types of game genres and new titles continue to be produced -- just not from the usual suspects. Instead, most of what is on our immediate horizon comes from either crowdfunded indie teams or eastern giants. The good news is that 2017 should see the culmination of many of these long-brewing projects and adaptations, hopefully resulting in a bumper crop of interesting online RPGs for us to play.

So let's run down the list of games that either are or possibly could be coming to you in 2017. We will provide an overview of each title, why you should care about it, and our best guess at the odds of its officially launching during the calendar year. If an upcoming MMO is not on the list, then it is our opinion that while we'll see it eventually, a 2017 release isn't happening.

gorgon

Project Gorgon

What is it? Project Gorgon is a long-brewing indie MMO created by a husband-and-wife team that worked on Asheron's Call. It's focused on exploration and an ever-widening set of skills, many of which don't have to do with combat at all.

Why should you care? Get past the graphics and early 2000-era special effects, as this game truly feels fresh and original in a sometimes stale genre. You can level up in dying, become a battle-hardened pig, be cursed forever by boss mobs, learn the secret behind the psychic mantises, and more. It's unlike anything you've seen and has a lot of people raving about it. Plus, the alpha's been publicly playable for years now.

Odds of releasing in 2017. High. The next step is an early access (beta) launch on Steam, followed by a full launch in late 2017.

Albion Online

What is it? An open-world sandbox that plays in a colorful isometric format. Yes, it has lots of PvP, a weird housing system, a player-driven economy, and purports to be the first major cross-platform MMO.

Why should you care? Whether or not PvP is your thing, Albion Online certainly looks gorgeous, and the ability to play it on tablets, Linux, Mac, and PC means that it's accessible to all, provided that you purchase the client. Wouldn't you like to play an MMO while sitting in the bathroom?

Odds of releasing in 2017: Practically assured. The MMO is currently in its "final beta" which should wrap up in early spring, followed by a launch barring any unforeseen factors.

Well, who doesn't appreciate the welcome?

MapleStory 2

What is it? A sequel to the long-running and popular (overseas, at least) 2-D MMO that is taking the series to the third dimension. It launched in Korea in mid-2016 and is reportedly doing quite well there.

Why should you care? Even if MapleStory isn't your jam, you might be attracted to this sequel for its intense chibi cuteness, variety of activities (such as jamming with a band), and colorful world.

Odds of releasing in 2017: Fair-to-middling. It's supposedly in the works, the only question is how fast and hard Nexon is pushing to get it launched here.

Peria Chronicles

What is it? An anime-styled sandbox that is far more sandboxy than you might first expect, with a combat system that involves pet battles a la Pokémon.

Why should you care? While the cel-shaded graphics are simply breathtaking and look like you're in an actual anime, the real attraction is the immense scope of the dynamic world and sandbox features that will allow players to reshape the landscape, build cities, and cause lasting change. With EverQuest Next out of the picture, Peria Chronicles might pick up the slack in this department.

Odds of releasing in 2017: Slim. The game still needs to go through testing in Korea and launch there before we can realistically expect to see it in the west. Still, there's always a chance that it might squeak in before 2017 closes the door.

lost-ark

Lost Ark

What is it? A graphically stunning MMOARPG in the vein of Diablo III and Lineage Eternal.

Why should you care? The debut trailer dropped jaws when players saw how incredible this game looked. While we might hold reservations to how the final product will come off, Lost Ark's 18 advanced classes and action-packed gameplay might give mouse jockeys a reason to limber up their clicking finger once more.

Chances of release in 2017: 50-50. We know it's coming, but then again, it's been coming for a while. As it's the main competitor to Lineage Eternal, Smilegate might want to be the first one to release its game to establish a loyal playerbase.

Bless Online

What is it? A "photo-realistic" fantasy MMO that might rival Final Fantasy XIV in the storytelling department.

Why should you care? If you're one of those players that can't bring themselves to say, "Graphics don't matter," then flee quickly to Bless, where your eyes will be treated to first-class visuals. The game's been a long time coming to the west and is one of the more anticipated eastern imports.

Chances of release in 2017: Definite. It was supposed to come out in 2016, but the team wanted to spend more time working on its combat system and thus promised a 2017 launch instead.

Worlds Adrift

Worlds Adrift

What is it? A procedurally generated universe in which players will sail between airborne islands to mine, craft, and fight the natives and other competitors.

Why should you care? Other than the fact that some outlets are calling this the next evolution of online gaming, the distinct art style, airships, and freaking grappling hooks might just reel you in.

Chances of release in 2017: Decent but not assured. The game is currently in alpha and will be coming to early access at the start of the year. If it does fully release in 2017, it's going to be on the back end for sure.

Moonlight Blade

What is it? A wuxia-themed MMO with (again) really great graphics set in ancient China.

Why should you care? This looks like a good bet for players who want to play in Crouching Tiger, Hidden Dragon-like game, and with the combination of beautiful visuals, some major publishing power, and an expansive open world, it might be a cut above other competitors in this sub-genre. It's also perfect for those who want to roleplay as little girls.

Chances of release in 2017: Maybe 20%. It's live in China and being tested out in Korea right now, so if all goes well we might see movement toward a western port in the future. It depends on the reception abroad and interest locally.

294014-sea of thieves xbox one

Sea of Thieves

What is it? A colorful coop pirate game for the Xbox One and PC by Perfect Dark and Donkey Kong Country developer Rare. It's straddling the line between an MMO and not, depending on how you look at it.

Why should you care? If you've ever had fantasies of being a pirate, this game is made for you. You'll be able to explore a hand-crafted world with friends on your own ship, play a jig together, and partake in cinematic combat. Did we mention pirates? There are pirates. Plus, it's being made by Rare, and that's some serious developer muscle right there.

Chances of release in 2017: Definite. Rare has stated that it's targeting February 2017 for both platform releases, so even with some delays, we should have it before summer.

Lineage Eternal

What is it? The third entry to the main Lineage series which is taking an MMOARPG approach this time around.

Why should you care? Hack-and-slash fans scarcely need a reason to get excited for a big-budget online title, but for the rest of us there's the compelling argument made in its beautiful graphics and over a dozen playable characters to pique interest.

Chances of release in 2017: I'm going to put this one around 40%, mostly based on the fact that it's right now going through a Korean open beta. We'll see how hard and fast NCsoft pushes to get this released globally, but anticipation certainly is there.

No one said it would be friendly.

Shroud of the Avatar

What is it? Richard Garriott's spiritual successor to Ultima Online that contains a heavy PvE and roleplaying focus.

Why should you care? It's not a proper Ultima Online 2, but it's going to be the best we'll ever get. And you know what? It might actually be well worth playing in the end, especially with its focus on the community, housing, and roleplay touches.

Chances of release in 2017: Very good. The game is already operating in a persistent, non-wipe universe, but the "real" launch of episode one is currently scheduled for early 2017.

Twilight Spirits

What is it? A Chinese action MMO that combines a bullet time mechanic with cinematic-level visuals.

Why should you care? Twilight Spirits is a heap of eye candy and is being designed with western sensibilities in mind, so it might not feel as strange when (if?) it arrives in the US and Europe.

Chances of release in 2017: Absolutely anyone's guess. It recently went into closed beta testing in China, so it's not even out there yet.

soulworker

SoulWorker Online

What is it? A sci-fi anime-styled MMO in which psychic players explore a broken city full of monsters.

Why should you care? The cel-shaded look is quite impressive to behold and the team is putting in a lot of work to make the game experience come off as an interactive anime. Plus, it has some really strange classes, such as the Howling Guitar.

Chances of release in 2017: Answer hazy, ask again later. We do know that there are plans to port it to the west -- the only question is when.

Master X Master

What is it? NCsoft's cross-franchise MOBA that contains a variety of game modes.

Why should you care? Nevermind that MXM has been getting good word-of-mouth, the fact that the game has a PvE mode that plays and feels suspiciously like an isometric MMO has a lot of people interested who normally avoid MOBAs. Plus, it's kind of neat to be able to play characters from MMOs such as WildStar and Blade and Soul.

Chances of release in 2017: Quite strong. I was hoping that we'd see a 2016 release on this one, but the way testing is progressing, it now looks like it will be much more likely to come out around next summer.

Life is Feudal

Life is Feudal

What is it? A medieval sandbox MMO with a huge range of political, economic, and terraforming tools.

Why should you care? Punny name aside, this title has proved relatively popular on Steam and is a solid choice for players looking for an MMO that focuses on the holistic lifestyle of a character instead of just his or her combat prowess.

Chances of release in 2017: Definite. It's gone into closed beta and the team has confirmed a 2017 launch.

Dark and Light

What is it? A previous cancelled MMO sandbox that is getting reworked and relaunched by Snail Games.

Why should you care? An MMO getting a second chance isn't something we see every day, and some of the graphics of this reboot are downright drool-worthy.

Chances of release in 2017: Good and getting better every day. Dark and Light was originally slated for late 2016, so we'll say that delaying more than a year following that will mean the project is dead altogether. But that hopefully won't happen.
starcitizen

Star Citizen

What is it? Depending on whom you talk to, it's either the be-all, end-all of space sims or an ambitious multi-featured spaceship game that has bitten off more than it can chew.

Why should you care? There's pretty much something for everyone in this title, as long as you like a sci-fi galaxy. Spaceships, trading, mining, exploring, FPS combat, a single-player campaign, PvP, and a universe to explore.

Chances of release in 2017: Star Citizen's shifting target dates and staged rollout makes this a tough call. More parts will come out next year, but the full MMO experience -- the persistent universe -- is probably a couple of years away still.

Darkfall: New Dawn and Darkfall: Rise of Agon

What are they? Two independent projects aimed at bringing back the pre-Unholy Wars version of Darkfall.

Why should you care? With Darkfall Unholy Wars pretty much abandoned by its developers and dead in the water, these twin MMO reboots are the only hope that fans have. Plus, there's been some impressive work done on the source code to make vanilla Darkfall better than the original.

Chances of release in 2017: Both games are pushing hard through testing, and with two on the table, I'll be that at least one comes out during the year. My money is on New Dawn releasing first.

Revelation ONline

Revelation Online

What is it? A fleshed-out theme park game from Korea that has a tremendous amount of buzz.

Why should you care? For a while now, Revelation Online has been the hottest upcoming MMORPG, due to its fantastic visuals, wide feature set, and proximity to launch. If you always find yourself hopping over to the next big thing, you could find yourself playing this before too long.

Chances of release in 2017: 100%. It was expected to arrive before the end of 2016, but testing slowed that down somewhat.

Ever, Jane

What is it? A combat-free MMO set in the demure world of Jane Austen's novels that has a heavy focus on roleplay and dinner parties.

Why should you care? Players looking for a break in the constant battles of other MMOs could find something unique and engaging here. Plus, it has ballroom dancing. Can't say that about a lot of other games.

Chances of release in 2017: It's hard to say. Ever, Jane has been in open beta since last August, but it's being developed by a very small team and isn't a large game yet. I'd put the odds at maybe 33%.

Can't stop won't stop.

The Exiled

What is it? A MOBA-meets-sandbox-MMO in a brutal desert. It used to go by the name Das Tal.

Why should you care? If hardcore, old school (like, isometric old school) PvP is your thing, this game has a pinpoint focus on bringing that to bear for its playerbase. Plus, the devs are a seriously hard-working team that have been rolling out updates and localizations like no one's business.

Chances of release in 2017: By virtue of the fact that it's right now in closed alpha, I'm going to hedge and say 25%. The other 75% I'll dump into a 2018 launch prediction.

Hero's Song

What is it? An OARPG sandbox multiplayer game in which players set the server rules by choosing which deities to include.

Why should you care? It's the first project by John Smedley's (SOE) new studio and is sampling all sorts of trendy features, including survival and crafting, pixel art, and private servers. Unfortunately, it will not feature one massively official server.

Chances of release in 2017: Rock solid. The game's already in early access, and the team has publicly stated that a spring launch will happen.

Destiny

Destiny 2

What is it? A sequel to some tiny online game you probably never heard of.

Why should you care? From what rumors and scant information we've heard about Destiny 2 so far, it sounds like it will be larger and more MMO-ish than the first game. Oh, and it might come out on PC too.

Chances of release in 2017: Pretty good. Despite the lack of public announcements so far, I'm feeling confident that this is in the cards for the next year.

Saga of Lucimia

What is it? A more realistic-skewed MMO with a heavy, heavy emphasis on grouping. Seriously, you're going to have to group.

Why should you care? If you like your nights pitch-black and your game worlds truly terrifying to explore, this game could be the shot of hardcore PvE adventuring you've been craving.

Chances of release in 2017: "We are working outside of our day jobs, pushing towards an estimated launch date of December 2017." So let's say that's a cautious 15% chance and move on.

shards-online

Shards Online

What is it? A fantasy sandbox with multiple rulesets and even private servers that is being created by former Ultima Online devs.

Why should you care? The combination of attractive visuals (your mileage may vary) and a focus on crafting a virtual world instead of a cookie-cutter MMORPG might well make this a title worth exploring. Plus, there's a ruleset here for everyone.

Chances of release in 2017: Very iffy. The game's currently in alpha and is aiming to launch on Steam early in 2017. If good progress is made that year, sure, anything is possible.

Tree of Life

What is it? A cartoony indie survival sandbox MMO.

Why should you care? The updated art style for this game has gone a long way to giving it more personality and making it far less grim than rival fantasy sandboxes. Plus it has that strong explore-and-settle focus that many sandbox fans crave.

Chances of release in 2017: Probably. Definitely. Maybe. The game's been in early access and open beta for a good portion of 2016, and considering that the team publicly stated that it wanted to launch by the end of 2016, I can't see this delaying another year.

The gang's all there.

SkySaga

What is it? It's... Trove. And Minecraft. And Cube World. Just mash all of that together.

Why should you care? SkySaga's models and worlds seem more detailed and expressive than Trove (YMMV), and the focus on continuing exploration, crafting, and building could be a genuine rival to similar games in the market right now.

Chances of release in 2017: Low but not impossible. The game is barreling through alpha and shows a lot of steady, active development and testing. I think that bodes well for a shot at next year.

Honorable mentions

I have to draw the line somewhere, and there's a difference in my mind between games that will come out next year, games that have some possibility of doing so, and those that just won't. So while I didn't list CrowfallPantheon: Rise of the Fallen, New World, Gloria Victis, Camelot Unchained, and a dozen or so other titles that you see in Betawatch every week, it's not because I'm not excited about them -- it's just that there's pretty much no chance of a 2017 release for any of these.

Then again, stranger things have happened, especially in this industry.

Everyone likes a good list, and we are no different! Perfect Ten takes an MMO topic and divvies it up into 10 delicious, entertaining, and often informative segments for your snacking pleasure. Got a good idea for a list? Email us at justin@massivelyop.com or eliot@massivelyop.com with the subject line "Perfect Ten."
SHARE THIS ARTICLE
119 comments
melissaheather
melissaheather

I wish we could have had a screencap for each game. I like the roundup though.  hoping one of these will sorta come "out of nowhere" and surprise everyone.

Malorey
Malorey

Don't hold out much faith in those games with "cinematic visuals" etc....you just know that gameplay is gonna have taken a back seat!

MrPoolaty
MrPoolaty

I just want my console ffxi back if not give me the mobile pleeease

aaradun
aaradun

nothing good on the horizon. oh well

JohnT_NC
JohnT_NC

@Draegoth Did that announcement come out after Dec 15th?  If not, I think someone missed the memo.  Another victim of 2016...

Vaporware is always a sad thing, especially when it's supposed to bring joy into the world.

PaganRites
PaganRites

Probably most excited for Bless.  I hope it will break the Eastern MMO mold.  LOL at the Hero's Song prediction.

Syco_at_Twitch
Syco_at_Twitch

Then again it''s Justin he's always loose with his phrases and how he uses words and their meanings missleading n such

Syco_at_Twitch
Syco_at_Twitch

So you misslead ppl in the title with false information then  admit you misslead it basicaly with the"chances of it coming" there's a difference betwen the phrases "chance of it coming and " coming in 2017"

AKAnarchyKid
AKAnarchyKid

SotA, Life is Feudal and Dark and Light all sounds decent, but the rest is asian/indy/Smedley garbage

DasBenty
DasBenty

Gah! I want a real Warhammer MMO or at least some kind of futuristic sci fi mmo. All we seem to get is the medieval type ones or the Korean ones where all the women have ginormous jumblys :/  Destiny 2 may be the closest we get to futuristic...

mysecretid
mysecretid

@DasBenty 

Yeah, not a lot of science-fiction, or science-fiction-like, games coming. I'm disappointed too.

molleafauss
molleafauss

Most of all not my cup of tea. sadly. Mostly pretty "niche" title. Not that it's actually bad, but something that may hinder their longevity.

I still have to find a title which can capture my attention, deserve my money and live up to moderate expectations: be fun, have mechanics that aren't broken or a cash grab, keep the community in the enjoyable space, have content that you like to repeat (or some mechanism of keeping the boredom down), not feeling the usual "copy of..." something that we've seen already...

I know, it's actually pretty hard to make this thing, but at the moment, the horizon is pretty barren.


Elven_Seraph
Elven_Seraph

I sure hope that Pantheon makes it next year, I am not getting younger!  :D

meanraax
meanraax

sure every hack n slash game or with isometric view has to be diablo-like like there wasnt any other game before this crap and after and nobody named it

FoxBat
FoxBat

@meanraax We need an innovative ARPG to significantly surpass Diablo (in popularity) before people stop bringing it up. Like Half-life and Quake put an end to the term "doom clone."

Slaphammer
Slaphammer

Nothing here for me at all.  It feels like the golden age of MMOs is at an end, at least until something revolutionary comes along to reinvigorate things.  I still return to LotRO and Star Trek Online on a semi-regular basis, but it's been a really long time since something new grabbed my attention.

SwobyJ
SwobyJ

Have to say, I'm not especially interested in any of them.


Not that I'm NOT interested. At least several of these are certainly in the 'hey I'll try it out' group. There's at least several of these that look AMAZING - just not as interesting me, personally.
But I guess its clear that at least this 'phase' of MMOs/MMORPGs are not something I'm excited about. I do have hope for the future, and maybe this time is just a more SP/co-op/etc phase for me than before.
At least with some games starting to fade in my attention, I may feel more free to try new ones. RIFT hasn't shaped up like I want it to, SWTOR is blowing itself up (in a bad way), GW2 might draw me in but so far it hasn't, TSW won't get my love unless they make clear that a major-enough expansion(-of-sorts?) is on its way next year for sure (instead of leaving any 'conclusion' at Tokyo). Those had all been my major MMOs to play or at least buy in the earlier 2010s - I couldn't MMO in the early 2000s and could barely try them in the late 2000s so they don't count - and they're starting to fade away, finally. So sure, I'll give some of these new ones a shot. Maybe. Sometime. But also, other multiplayer or SP RPGs may instead drag me away and leave me totally ignoring MMORPGs. 

BryanCole
BryanCole

I will end up trying all of these, I have to at least give them a chance.  But from the outside looking in right now, only Star Citizen, Destiny 2 and Crowfall look appealing. The rest while looking and sounding good, I've been burned so many times over the years, I just can't muster up any excitement for them. 


Oh and graphics do matter.  Not solely mind you, but if I want to play a game that looks 10 to 20 years old I can find emulators a plenty.  Also, it's not really about graphic quality, I think it's more about immersion factors.  You can have an older game still feel incredibly immersive(i.e. FFXI) because of it's depth of gameplay, character controls, sound and music qualities as well.

Stresu
Stresu

Playing and loving moonlight blade atm on the cn servers. really hope it's released in the west (e.u) this year, it's so pretty and has a great combat system, great world and has some other interesting professions etc.. Plus how many games let you kill things with an umbrella ?

Stresu
Stresu

As much as I'd like it this year I meant next !

Warking
Warking

For those who don't know anything about Shards Online, its an Ultima Online resurrection mixed with the customization of Neverwinter Nights Persistent Worlds. You should really give it a chance if you liked both of those games. It allows you to design your own mmo worlds and its going for the depth of Ultima Online.



Get past the graphics, Ultima Online had tons more detail than mmos till this day. It didn't look the best but that wasn't the point, the point was what the game allowed you to do. Not how it looked.

Now combine that with being able to make your own mmo world like a Neverwinter Nights persistent world.



Cambruin
Cambruin

Not a single MMO I'd care to even try. Nothing to look forward to whatsoever. Good news for ESO and LotRO I guess...

Caerulei
Caerulei

Bless Online, Project Gorgon, MapleStory 2, and Lost Ark, 2017 is going to be a great year.

Celestia
Celestia

Looking forward to Bless and Revelation Online, however that list has so many great titles on it.  One more reason to get 2016 over and done and move on to 2017!

Armsbend
Armsbend

New World has a better chance than Star Citizen so you might as well have added it.  CU will release years before Citizen.


Pumped about Sea of Thieves - my only must have on the list and probably the best chance at a first half release.

JustDavid
JustDavid

These are pretty. What title is this, please?

PurpleCopper
PurpleCopper

I'm excited for Destiny 2, by which I mean I'm exciting for Destiny 2 on the PC.


Destiny 1 seemed like such a letdown, or maybe my expectations were high.


Hopefully Bungie will have learned from their experiences from Destiny to make an even better game for Destiny 2.



nosz
nosz

/bookmarked

Much appreciated!

Tizmah1
Tizmah1

Only thing I'm looking forward to is Stormblood.

thickenergy
thickenergy

Really, no chance for a Camelot Unchained release even late next year? That gives me the sads.

RickMills1
RickMills1

Heh, when I first skimmed the list I thought I saw "Socialworker online" (was Soulworker online).

Now that would be challenging.

melissaheather
melissaheather

Lost Ark, Bless, Moonlight Blade probably have my immediate attention. Hoping one of these will blow up into something phenomenal.

Siphaed
Siphaed

SHROUD OF THE AVATAR ALREADY LAUNCHED!!!!


They're charging customers for it, have no wipe, have a cash shop.  If it is not a launched product, then I'm not exactly sure what is considered one any more.  No excusing the developers own magical word wipe to try to bend the rules and make excuses for their own product's short falls.  It is a launched game, a mediocre one at that.  But it launched in 2016 by all standards of everyone on the planet Earth except for Richard Garriott.  It should not be on that list at all.


/end_rant

Armsbend
Armsbend

@Siphaed Once it's officially launched you can't  run the scam as much.

Littlebugbear
Littlebugbear

Wow, nice post Justin very helpful. Thank you.

Morpayne
Morpayne

Still waiting for someone to make that western mmorpg with all the tropes of a sandbox ( territory control, guild wars, Opvp ) but with the gear progression of GW2, effectively killing the p2w that plagues those types of games. 


Sadly, nothing on the list fits that bill. 

Leilonii
Leilonii

@Morpayne Don't forget that it needs to have awesome combat. Like BDO/TERA level combat or it will just be terrible.

mysecretid
mysecretid

@Oleg Chebeneev @Morpayne 

Aye, kinda. 

For those who don't know already, Star Citizen's persistent universe has open PvP in certain areas, but not all of them, and the " danger zones" are pretty clearly marked. Players are unlikely to get themselves ganked accidentally.

Cheers,

Cinaminson
Cinaminson

I'm glad there is at least one PvE MMO coming. Are there any others besides Saga of Lucimia that are PvE focused or are they all ARPGs or PvP focused?

Celestial
Celestial

@Cinaminson  Project Gorgon is PvE focused as well.  Coincidentally, those are two MMOG crowdfunding projects I've backed. :P

Oleg Chebeneev
Oleg Chebeneev

Thanks Justin, perfect format for such article. I didnt know Moonlight Blade was already released in China. The list of my 2 most anticipated MMOs didnt change after 2 years. Lost Ark and Star Citizen. Plz be gud


I suggest one more game that can count. Starmourn. The only big commercial MUD that will be released in the last decade. Almost 100% coming out in 2017

Stresu
Stresu

Is quite easy (and free) to download and play moonlight blade on cn servers. just quick YouTube search will set you up. First two characters are f2p after that I think you have to pay cash to unlock them or delete a previous character.

skardon
skardon

I vote this 'best article of 2016'. very informative and fun read.

SallyBowls1
SallyBowls1

TY! Curation is a huge benefit of the site!!! More please!


A big reason to read the article was to see your estimate of CU. :-(


I was already looking forward to Project Gorgon and can't see how I won't at least try Ever, Jane. (Innovation is good.) The only other one I am interested in - that I did not really know much about until this article, thanks again - was Life is Feudal, which I have now added to my list.

Malice
Malice

Either Gloria Victis, Crowfall or Camelot Unchained have to come out in 2017 otherwise Im trapped !

I know Jacobs will read this, he reads everything. These are my next three time sinks which ever one sucks the least (no P2W good char progression, risk reward) will get the lion share.

I dont wanna wait man ! 

Damonvile
Damonvile

I think the odds of SoTA launching in 2017 are 0. No more wipes and a functioning cash shop means it launched in 2016. The odds they'll call it something different than they do now in 2017 are pretty good though.

squidgod2000
squidgod2000

Re: Hero's Song: Staff went radio silent after dropping a tiny patch on 1 December (yeah, I know, holidays). Nothing suspicious on LinkedIn, but the Steam Early Access launch was pretty underwhelming. Combine that with a failed KS and IGG, they may be running on fumes.

deekay_zero
deekay_zero

@squidgod2000 they've only sold 6.4k copies at any given time, which every wave of sales sees heavy refunds within the next couple days.(this figure includes their indigogo sales).

they've got 70 staff in office space and associated costs on a budget of 2.8 million they've got to pay back for the past year and the game has made peanuts 


basically they're probably going out of business before too long due to lack of liquidity.

breetoplay
breetoplay moderator

@deekay_zero @squidgod2000 Have put in requests for a statement. Got tips on it today and yesterday. Smed's all over twitter but other unusual stuff makes me hmm.

BKone
BKone

@deekay_zero @breetoplay @squidgod2000 pixelated online game targeted at youngsters. They are up against Minecraft, terraria, starbound, harvest moon and alikes.

It's the same clever decision like going up against WOW.

Futile. And of all of them Smed doing this lol...

deekay_zero
deekay_zero

@Celestial @deekay_zero @BKone @breetoplay @squidgod2000 well that's mojang which made hundreds of millions with literally a single developer for years before he added more hr and then later sold it for 2 bill.


which there's probably more water to be squeezed from teh minecraft monster.


but still started as a small team shoestring budget game.

squidgod2000
squidgod2000

@BKone @deekay_zero @breetoplay @squidgod2000

They went with a really weird mish-mash of art styles throughout the game...The world is "pixel art," but it've very high res, whereas the interface is very low res and the character models are 3d (for ease of animation, I assume).

It works though (well, except the interface). It's a great foundation of a game—they just released it without anything to do except roam around aimlessly and kill monsters for no particular reason. They were do excited about making proceduraly-generated worlds that they made them waaaaay too big with PoIs too far apart and much to difficult to find with a tiny field of view. In multiplayer, the only time you see another player is when you die and they're camping the underworld zonein—one-shotting and perma-killing your character.

If any game should have been cancelled because it "wasn't fun," it was HS. 

squidgod2000
squidgod2000

@deekay_zero @squidgod2000 @BKone @breetoplay

They said pretty early on that Hero's Song was a kind of testing bed/launchpad for future games. It really feels like they focused too much on structure, procedural generation and AI but forgot to make an actual game. They may have been hoping that players would sandbox it up and entertain themselves, but even that needs more gameplay systems to support it than they've delivered.

deekay_zero
deekay_zero

@squidgod2000 @breetoplay @deekay_zero he's all over twitter being a twitter whore as usual as he has been for the past 4 years. i'm almost glad he blocked me after he padded a guy who openly talked shit about him and his company after shilling for them. the guy apparently honestly thought the shills that he paid at soe to shill his shit were gonna shill this game for free or something? pls? wtf smed, ur rediculous.

BrandywineFred
BrandywineFred

@breetoplay @deekay_zero @squidgod2000 I didn't mention the worst case scenario in my tip, but I suspect most or even all of the staff (which is closer to 20 than 70) have been furloughed while the company seeks additional private funding or prepares to shut down. It seems like Pixelmage (and to an extent, MassivelyOP's own editors) felt the game would magically sell itself once it was on Steam. The problem is, there just really isn't much of a game there to sell, and there never was.

And it may just be a drop in the bucket, but the company still has some tangible obligations (t-shirts, hoodies, soundtrack, strategy guide) to its Indiegogo investors that it must either fulfill or at least partially refund. More than anything else, I think how they handle that will determine whether anyone will ever buy a game with Smedley's name on it again.