Massively OP Podcast Episode 49: Marvel Heroes 2016 interview

Look there! Up in the sky! It’s a bird! It’s a plane! It’s a different comics franchise altogether that’s spawned a popular online action RPG which is going through another leap in its evolution! Today on the podcast, hosts Bree and Justin are joined by the Marvel Heroes team to talk about the latest reinvention of the game.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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16 Comments on "Massively OP Podcast Episode 49: Marvel Heroes 2016 interview"

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dionm01
Guest
dionm01

I have a question, I know this is Monday morning quarterbacking.  But why did the makers of the repopulation didn’t go with the unreal engine in the first place, especially when they said that they can do things with the unreal engine that they couldn’t do with a hero engine.  Maybe there was some drama with that issue that I’m not aware of.  But the unreal engine has been around for quite awhile.  You would think logically, you would go with a proven winner from the get go and then you would not have the drama that they had to endure to this point,  I guess lesson learned.  Again, this is Monday morning quarterbacking and I understand that.
SWTOR news item topic: the reason why their subs are up is simple in my opinion.  It is because they’re offering “Story”, most MMO players want story.  Some MMO developers of forgotten that, putting episode content behind your subscription was the reason why their subs went up.  Hey, resub and we will offer you the latest content.  Act now, and stay subed, we will offer you this new thingy, ’cause you were subed during the time that we offered it.
What does this all mean, it means that “subscriptions are back baby”, it’s the circle of life, kinda sort a, but buy to play is the best.  As a lot of you may know, I have always been not in favor free to play business model because it plays on your of motions and is devious in design.  You can save more money just by subing in the first place and avoid all the drama, restrictions and other BS that the developer throws that you.
Dion

Esoteric Coyote
Guest
Esoteric Coyote

Both me and hubby fall into that 15%, we each gave trove 10 bucks because we liked it.  And I’ll buy a skin for my favorite class when I settle on one.  Maybe some inventory space so I can be lazy.  However my hubby finds it silly to purchase any skins simply because you can mod the game and make your character look like whatever you want.  He doesn’t care if other people see him in cool skins, he just wants to look cool for himself, and mods in Trove are free.

Syppi
Guest
Syppi

Valkyrie Noel Now if a helpful fan would like to take notes while listening to the show and send me those timestamps — or post them here in the comments — then I’ll gladly go into the post and make those changes with proper recognition!

Syppi
Guest
Syppi

Valkyrie Noel It’s possible but it isn’t time-friendly to me. We record late Monday afternoons, after which I have to mix it quick and get it up for our patreon folks. To timestamp, I’d have to fully listen to the entire show all over again, which would add another hour to the process. It’s either that or make dinner for my family!

And I can’t timestamp while we’re recording, because adding the music and taking out little problem spots changes the time.

I’m sorry, I understand it would be helpful, and I’ll keep it under consideration. But life is a series of trade-offs and that’s not one I’m eager to make right now.

zoward
Guest
zoward

Neo_Wolf Yeah, I really enjoyed the interview portion of the podcast, even though I don’t play MH (It’s on my “to look at when I’m not busy being obsessed with a different game” list).

Enikuo
Guest
Enikuo

zoward Enikuo I don’t think they’re really making the change to make money off the classes themselves. They felt pressured to make new classes all the time, which means they were making money off them, they were just making it by proxy  of the class packs that included cosmetics. I think they’ll continue to sell packs, but now they can sell them without the added effort of developing a whole new class. And, they’ll have more time to develop other features to capture money from other demographics.
Short of making content pay-only, grinders and marketplace barons will continue to play for free. I think that’s why Bree pushes so hard for buy-to-play and paid expansions on the podcast. Everyone has to pay for the box to play. Everyone has to pay for the expansion to play.

zoward
Guest
zoward

Enikuo Charging for new classes in Trove may just be closing the barn door after the animals have left.  I’ve unlocked every class thus far, and still haven’t leveled (i.e., experienced) most of them.  I have to agree they need to do something though – the game in its current form is FTW – Free To Win.  I bought some cosmetics just to throw some money at the game, but even there most cosmetics (costumes, mounts, wings) are purchasable in the auction house and it’s pretty easy to game if you’re so inclined.

breetoplay
Guest
breetoplay

Siphaed Greaterdivinity Here! In our comments, on Reddit, on social media. I was really blown away by it. Ubisoft has never seemed a company worth that kind of defense force. :D

Serrenity
Guest
Serrenity

Siphaed Greaterdivinity I think we should pass a community sanction that bans the use of any “-gate” type language :-)

Serrenity
Guest
Serrenity

Valkyrie Noel Same here – I wasn’t really interested in the MH Interview, and it took me 5 minutes of jumping around to find the juicy bits of the show.

Enikuo
Guest
Enikuo

Not to be a Debbie Downer, but all those monetization changes are probably just going to end up with the same 5-15% of paying customers paying even more. It’s not like the lock boxes or limited-time goodies are going away. And, I’d be surprised if they convert many free players into paying players. I doubt SWTOR converted many free players – they probably had a big influx of cyclical subscriptions that WoW talked about getting during expansions. I’d love to be wrong about that. As a cosmetic junkie, I often feel like I’m paying an unfair share. It would be nice if MMOs could spread the cost around better between different play types. 
I think it’s fine for Trove to charge for classes, if they give players some way of trying them out first, kinda like Marvel Heroes does with their heroes. I think folks are right to be concerned over new players getting stuck with a class they don’t like. If new players like the game, they’ll want to level all the classes eventually anyway for the mastery and dragon challenge bonuses. But, they need to be able to make that first good connection to the game with a class they enjoy. The classes also need a balance pass because some feel pretty weak, but I think that’s on the way.

For Marvel Heroes, I’m excited for the down-leveling and super group stuff, but I’m really looking forward to some gear streamlining. I’m so glad Justin asked that question. I find it overwhelming. Sometimes I put off playing because my stash is overflowing and I can’t be bothered to do more research to figure out whether I should buy another stash or get rid of some stuff that I thought was useful, but is actually trash. I just wish I could get a handle on it. 

Great interview and good podcast, as usual!

Siphaed
Guest
Siphaed

Greaterdivinity 
She’s talking about the delayed Beta thingy.  People were defending them claiming the super popularity of the game as the reason the Beta was inaccessible and that this their first MMO.   There were a lot of White Knight defenders of them for this past weekend’s fiasco.  Don’t worry, I’m sure there will be plenty of more ‘Division gate” moments sure to come.

Greaterdivinity
Guest
Greaterdivinity

Yay Justin! I picked up my lifetime sub around now last year when they were adding a ton of other rewards in addition to the normal lifetime sub perks. First one I picked up and while I was happy with the rewards for the price as it was, the new rewards are a very welcome addition that make me very happy : )
And Bree, where are you seeing these people defending Ubisoft? Everywhere I look they’re getting tons of hate, like, EA levels of irrational hatred.

Neo_Wolf
Guest
Neo_Wolf

Gazillion are a class act in my book, really nice bunch of developers and really approachable.

As for Division the whole can’t get in thing must have been a mostly PC thing as no word of a lie I preordered from Amazon the day before beta, got my key two minutes later, registered it on the website and began downloading the client on Ps4 about 5 minutes after that.  Beta started I logged right in, no queues and played every day of beta with zero issues, zero queues.  So it came as a huge surprise to me when I read all the hoo har about it.

ObiFunTimeKonobe
Guest
ObiFunTimeKonobe

Valkyrie Noel
Guest
Valkyrie Noel

Would it be possible to timestamp your show notes? Sometimes I just want to drop by and listen about a certain topic; right now I just have to furiously click through until I find the one I am looking for.

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