E3 2021: Transformers Heavy Metal, Icarus, Halo Infinite, The Crew 2, Babylon’s Fall, Ascent, Rawmen, Naraka Bladepoint, Chivalry 2

The multiplayer parade just keeps coming


In addition to The Elder Scrolls Online, Fallout 76, Diablo II Resurrected, Sea of Thieves, Riders Republic, and Redfall, there are a few more multiplayer games of note that were featured as part of E3 and E3-adjacent events. Let’s do a quick rundown!

Transformers Heavy Metal: Don’t tell MOP’s Eliot but Pokemon Go company Niantic and Seattle studio Very Very Spaceship are working on a new MMOARG called Transformers Heavy Metal.

Icarus: Dean Hall’s multiplayer survival game is actually launching on August 11th, so not long to wait now.

Halo Infinite: Oh thank goodness we can finally stop reporting on rumors for Halo Infinite. It’s launching by the end of 2021. The crossplatformy multiplayer component is expected to be free-to-play.

Babylon’s Fall: One of Square Enix’s babies, Babylon’s Fall boasts optional four-man co-op on the PlayStation 5 and “live service” functionality. You might remember this one from its original reveal – three years ago.

Ascent: This one we’ve covered before; it’s Neon Giant’s action RPG with optional co-op.

The Crew 2: Ubisoft may not have brought its Division franchise menagerie, but it did have some goodies for multiplayer fans besides Riders Republic – including a content preview for The Crew 2, which it says has racked up over 30M players.

Rawmen: This one’s been cooking a while, though we’ve not covered it; it features “2-8 player online battle shenanigans” as you “troll and eliminate your friends with your favorite food filled morsels in battles that extend far beyond the dinner table.” That is a direct quote.

NARAKA: BLADEPOINT: Dear god the caps, but yes, this is NetEase’s 60-person battle royale. The final beta begins later this week.

Chivalry 2: Chivalry 2 has already launched, and in fact we’ve already posted impressions, but Torn Banner Studios took the moment of E3 to preview its post-launch plans.

Did you spy anything else we should all have our eyeballs on?


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There is a closed beta registration for Babylon’s Fall that runs til July 5th for those interested:



Hopefully we wont have people getting shot storming Area 51 looking for the Autobot Cosmos.

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Man, I wish I could get into Crew 2. I enjoyed the first game (I should probably pick it back up on PC again and play some more) but I just could not get into the second one. Driving felt…weird, wasn’t a fan of the other vehicles, the tone went way too dudebro extreme sports for me and some other issues when I last played. Maybe if they do another free trial things will shake out differently.

And I guess we have a non-Cortana who actually knows what clones are, and we’re once again off to save Cortana and fight some other alien baddies? Man, I know PC Gamer had the bait with their, “Just kill Master Chief” piece recently but…man, put the old dog out of his misery.

Hot take: At this point he’s just an off-brand Diet Rite Doomguy fighting way less interesting enemies with a semi-perpetually fridged AI waifu and gravely voice. (I’ll still probably totally play Infinite and 5 whenever they make it to PC, tho)

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Introducing Babylon’s Fail…wtf did they do to this game?

The December 2019 gameplay looks so much better: https://www.youtube.com/watch?v=veow_lvRhfw


Probably not going to ever really hear any ‘answers’ on it but…

My speculation is Babylon’s Fall might have gone stale in development. They might have hit a point where they couldn’t quite figure out where to go with it, and were deadlocked on what to do. Platinum last year, as part of their ‘Platinum 4’ event, announced they were opening a new studio to focus solely on the ‘Games as a Service’ market–with an influx of TenCent investment towards that goal.

With BF locking up the studio before that, they likely saw it as a chance to offload the game elsewhere to free up their own talent to better focus on their mainline games… Like Bayonetta 3, for instance.

They’re able to get hands back where they needed for themselves, and some fresh eyes alongside some smaller talent from the main studio take over Babylon and can work with what is there already to shift it along.
And I’m guessing that, because there is a shift overall between the 2019 trailer and the recent one that is best explained by a new team taking over, with guidance by some staff from the OG group. Not wildly divergent, just… off.

I don’t think it’s going to be a bad game though, as they’ve definitely had plenty of money invested and time to work things out to a degree. At least, it won’t be… “TMNT” Bad. It’ll probably end up middling though, around where “Legend of Korra” and “Transformers: Devestation” in terms of quality.

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If Transformers Heavy Metal involves stalking the streets looking for Autobots and Decepticreeps, I will be in seventh heaven.