
In this week’s show, Bree and Justin talk about RIFT’s precarious position, what happens when a data center catches fire, Guild Wars 2’s latest update, LOTRO’s 2021 roadmap, Elder Scrolls Online’s numbers, returning to MMOs after a break, and making crafting and gathering interesting. Oh yeah, and we might be celebrating backwards day a little late this year…
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your question to the show, use this link or call in to our voicemail at (734) 221-3973.
Listen to the show right now:
Show notes:
- Intro
- Adventures in MMOs: WoW Classic, Elder Scrolls Online, Star Wars Galaxies, City of Heroes
- News: Gamigo fires RIFT developers
- News: European data center burns to the ground
- News: Lucimia’s lead ditches the project
- News: Elder Scrolls Online and Fallout 76 are having a good week
- Shorties: LOTRO posts 2021 roadmap, Guild Wars 2’s Balance update, Ashes of Creation delays alpha test
- Mailbag: Returning to MMOs after a break
- Mailbag: Could a crafting/gathering MMO work well?
- Mailbag: What do we think about Last Oasis?
- Outro
Other info:
- Download Episode 313
- Podcast theme: “Alittu Theme” from RIFT
- Your show hosts: Justin and Bree
- Listen to Massively OP Podcast on iTunes, Stitcher, Player FM, TuneIn, Google Play, iHeartRadio, Pocket Casts, Amazon, and Spotify
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Thanks, I enjoyed this week’s podcast, great job.
The Scouring of the Shire? Yeah, I guess that would be exciting, although as a diehard hobbit/dwarf player with a longtime house in the Shore Homesteads I’m a little nervous about the ramifications. Think it’s too early to sell and move to Ered Luin?
I don’t want tutorials, if an MMO has one I never even complete it, I just quit. It’s especially worse if you have to do it each time you make a new character.
All the best games drop you in it, then you work it out yourself. Tool tips are fine, but I turn them off more often than not.
The best experience I’ve even had is being dropped into SWG and being lost for weeks. It makes the game feel so much bigger. The same with EQ and having no maps, you feel lost for months, it’s such a great feeling building the image of the world in your head.
Minecraft did the same thing, so did Dayz and Nintendo did a similar thing with Breath of the Wild. All my favourite games do this, unlike Red Dead Redemption that has that horrible intro I’ve never completed… Just drop me in the game to play Rockstar! I had the same issue with GTA V. I don’t want a boring intro, I don’t want s boring story, I just want to be dropped in to play and work it out for myself.
To each his own. I feel that every game should include tutorial. Staring at wall for a hour while trying to figure out how to do something, then scour the internet for another half hour for the solution is the epitome of not-fun.
Never had that experience personally, I just play and work it out, games are not hard. I just think people are obsessed with completing something ASAP. Like how quests all have waypoints now :/ I preferred it when EQ2 was in beta, you had to read the quest and work it out from the text. WoW was similar in 2004 as well, you’d have to read, but then people all wanted just to be told. Well then you’ve turned the game into a boring checkmark and are ruining the experience, why you think questing is boring.
My first time in EVE Online was frustrating, even with their then minimalist tutorial. I recall fellow players in the noob starter corp were key to my getting a grasp on how things worked.
I didn’t find EVE hard to understand at all, I found the game quite intuitive… I just find the game boring lol. They need to take that VR game they made and put that combat in EVE, now that was fast paced and fun. Imagine EVE VR…. I’m just waiting for a proper MMO VR game.
Firstly can we not have an Outro as an Intro that is HELLA confusing lol
Secondly, Congratulations guys you just invented the “Don’t Play To Win” business model, where you are rewarded with free gear and stuff by not playing. *face palm*
Getting some health/mana pots or xp boosts that I could get behind although Rested XP in most games serves this purpose… but giving people gear for not playing???? hells no, why even play if not logging in will do all the work for you? terrible idea.
Massively Cheeky Podcast
Very clever to do in reverse XD, I thought that perhaps you recorded it correctly then in the edit decided to swap the order when Justin talked about now it’s time for the news at the end, but you got me XD Masterful troll. Justin could be the next Nolan and help write a new Tenet like film.
That being said… I don’t actually mind the order of events being of questions/comments first and having the adventures in MMOs in the end part, I think it kinda works ^_^
Whelp, you got me. It’s not even April Fool’s! What the heck!
Regarding crafting, while maybe not the most in-depth system, I still enjoy crafting in a game like Minecraft. It feels a bit more intuitive, to a degree, with making a shape relevant to the item you’re making. But the best part is how functional most of what you craft is.
I want more than just a good crafting process in an MMO, I want the building part too! And allow it to be done collaboratively if you so choose. I think that’s an itch that survival games scratch that MMOs haven’t done nearly enough of yet. It makes the world feel more lived in. I understand why it can’t be lifted wholesale and placed in an MMO but come on! It felt like we were so close with Landmark and presumably EverQuest Next and that was how long ago? It breaks my heart.
“Hope you saved your game!” reminds me of what we’d jokingly tell one another in the EVE Online noob-corp chat channel…
Happy to see you back to the normal time, one hour earlier makes a difference, and i admit i was fooled by the reverse podcast, i thought there must be something wrong 😂 but kept listening .. good job.
Yeah, had me cursing my feedcatcher at first