Massively OP Podcast Episode 321: Bespin and Burning Crusade

    
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On this week’s show, Bree and Justin talk about WoW Classic’s Burning Crusade launch schedule, Star Wars Galaxies Legends’ Bespin expansion release, Elyon’s beta test, Elder Scrolls Online’s companion system, and why they left certain MMOs.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your question to the show, use this link or call in to our voicemail at (734) 221-3973.

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elenie

It was a joy to hear Bree talking about SWGL :D
If I had more time to play, I’d definitely check it out. Would be great to get a video of the awesome diner at some point.

Harry Koala
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Harry Koala

Here’s my personal theory on Blizzard’s somewhat controversial pricing.

It’s pretty basic economics that people are prepared to pay different prices for the same thing, and that with a lower price you get more sales but less profit per sale. So the simple theory is to try and maximise the profit from a single price. And everyone thinks that Blizz is shooting themselves in the foot by setting the price so high that they’re surely way above the maximum.

But…

More intelligent pricing tries to get the people who are willing to pay more, to actually pay more, whilst still being able to sell at the lower price to more people. Which is also pretty common – things go on sale at a high price originally, and slowly come down in price once all the people willing to pay the higher price have been exhausted. E.g. games console pricing, graphics cards, CPUs etc. You pay a big premium to get them when they first appear, if you want to be on the cutting edge. But once they are a generation old, the price drops (and gets replaced by a new super-expensive newer version).

So very likely Blizz will want to get the people who *can* pay this much for a month or two, and then bring the price down in a few more steps. I’d guess that a year from now it’s going to be pretty cheap to activate the unused a clone, because at that point you are just hoovering up the people who aren’t that interested in having both, but are willing to drop a few dollars on it just as a change of pace or to see what it’s like. But people who care aren’t going to be willing to wait that long.

For bonus points, there is also the “we aren’t going to help you if you activate the wrong clone” bit – i.e. if you click the wrong button, pay up. In that scenario it’s basically “pay the money or you don’t get to play the game”. So I’d expect it to stay high for a month or so to catch the people who mis-click or misunderstand (or change their minds), to get them to pay for their loss aversion, and then it can start coming down to try and pick up the people who are willing to pay say $20 two month from now.

All sensible economics. Unfortunately Blizzard seem to have slightly mishandled the public relations around this, which might just hurt them more than they gain from their attempt to get more value out of the price curve.

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Minimalistway

I left WoW after reaching level 60 in Shadowlands then feeling the end-game content is not fun, the game does not offer much in the old content to go back to, i like farming raids and dungeons for transmog and i can do this anytime, but i felt tired of Blizzard focusing on the new expansion and neglecting old content.

I may go back but to Classic, which i enjoyed way more than Shadowlands.