Global Chat: New World beta pleases some, fails to grab others

    
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The buzz around MMO Town these days is on New World, and specifically, the open beta that wrapped up last week. So far, the verdict seems pretty positive!

SparkoMarcoGaming said, “Overall my first impressions of the game were good, it looks nice even on low settings, and the quests were straight-forward.” Alysianah Noire noted that “it didn’t disappoint,” saying, “From where I sit, New World has the early staying power of Guild Wars 2. Only an onerous cash shop, dearth of new content, or severely broken mechanics can defeat the successful base game.”

Blessing of Kings wasn’t quite sold on it, however: “It’s certainly not a bad game, and is probably worth checking out if you are interested. At the same time, nothing really grabbed me.”

Contains Moderate Peril took an early look at LOTRO’s Brawler class, saying, “Despite this being a very early build the Brawler plays quite well at present. The basic skills of heavy and light attacks are done as different kinds of punches. The animations are okay and it all feels quite tangible. Your blows do damage and the mobs react to them in a timely fashion.”

Should fierce factional enemies ever be friends? Pugnacious Priest hopes this happens in World of Warcraft: “I don’t think we need to keep the lines between Alliance and Horde so strict – and I am supportive of blurring these where it could. We are currently fighting for the same world.”

Endgame Variable is struggling with why everyone thinks FFXIV’s Shadowbringers is the best MMO story ever: “Nobody ever really tells you why they thought Shadowbringers was so great. I suppose to avoid spoilers. Or perhaps people don’t know why. Perhaps they just liked it for unknown reasons, which is certainly a valid response to any piece of art. Sometimes we don’t know why we like something, we just do.”

This waste was made by you and me.

Is Fallout Worlds a net positive or negative for Fallout 76? In An Age chews on the topic, saying, “A large number of people in the Fallout 76 community consider Worlds a waste of developer time. Originally, I did too. What’s the point? Why spend developer time on a feature that has no progression?”

Was the World of Warcraft level squish a good idea? The Ancient Gaming Noob examines this question but doesn’t have a definitive answer. “Part of it is hard to appraise because you’re viewing from the outside.  And when you add in the long content drought after the Shadowlands launch and then the company blowing up with the lawsuit it is easy to think that Blizz could have spent their time better.”

The Nosy Gamer got into some of the economics of EVE Online’s transaction changes, saying, “Some of the increase in broker fees received was a result of CCP forcing some structure owners to actually charge fees. Of interest to those following the war is that the changes did not necessarily enrich the owners of the TTT Keepstar, as they were already charging a 0.5% fee. An increase to 1% with NPCs taking half resulted in no net change.”

Every day there are tons of terrific, insightful, and unusual articles posted across the MMO gaming blogosphere — and every day, Justin reads as many as he can. Global Chat is a sampling of noteworthy essays, rants, and guides from the past few weeks of MMO discourse.
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Danny Smith

This sums up my feelings pretty well. It seems like its all figured out now and just a new shiny catching interest but in 2 months i could see it being a total ghost town and not be surprised at all.

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styopa

I found the NW beta very dull. It felt like something that had some really interesting ideas that had been completely sanded off by committees into a sort of banal thing. It wasn’t bad it just wasn’t…really much at all.

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Cory James Hill

I’m absolutely stoked for this game to drop. I started testing it last year and enjoyed a lot of what I saw even back then. Having put several more hours into closed beta this year, I was sold.

I don’t know what longevity will be like, but I’m really enjoying the leveling experience!

I was telling my kid this morning that it feels like it has been a hundred years since we had a new and GOOD mmorpg to play. We can’t wait to jump in.

Apridise
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Apridise

I wasn’t sure when I first started playing, but after a while it really grew on me. You want to be in a guild for this game for controlling zones and matches. I’m not sure yet how well the economy will do over time but the crafting system felt pretty elaborate and you’re not locked to just one or two crafting specs. I also loved that you can have just one character and switch out your play style from melee to magic to healing, nothing is locked!

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Bannex

Didn’t even make it past the shipwreck breach intro…

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Anthony Clark

I can’t wait for launch personally. Loved New World.

Yangers
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Kickstarter Donor
Yangers

I actually quite enjoyed the betas but not for the combat (which is meh) or the dungeons or leveling.

Rather it was for the crafting and economy.

The best gear you can get is crafted, and their way they’ve set it up is quite good. It was very enjoyable. Also, how each area has separate economies.

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velimirius

Might play it in a year or two when it puts some more meat on the bones and optimizes itself a bit. Currently not worth time and money unless you are a streamer paid by amazon to hype it for a week till your viewers buy in and then you can ghost it.

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Rndomuser

I mean, just like with every current MMORPG, there will be people who enjoy doing specific thing that the game does well and will like the game for that and people who enjoy doing other thing that game does not do well and will dislike the game for that. For example, in case of New World, I know people who like mindless gathering of resources and mindless crafting for the sake of the process itself and they liked playing beta of New World, and I know other people (including myself) who enjoyed large scale PvP with meaningful territory control in other games and disliked New World because there isn’t any large scale PvP with meaningful territory control. Just like with playing your character – some people are ok with playing a “boring human character with little customizations” and will like New World for that, and some people are not ok with that because they want to play as some fantasy hybrid of humans and cats or humans and rabbits and will dislike New World for not offering that choice.

Nothing surprising there, and the ONLY way to know if YOU will like it or not is to play the game yourself instead of reading worthless subjective opinions ;-) Speaking of that, it always saddens me and amuses at the same time when I see questions on Reddit or elsewhere where people ask something like “how’s this game, guys? Should I invest my time into it?”, or more pathetic version of it “Did [insert name of favorite streamer] like playing this game? What did he say about it?” which I often seen in Twitch chat or Reddit’s streamer-specific subreddits.

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H S

Many things can be said about New World but what blows my mind is how Amazon Games gives the player a chat that is simply laughable in its lack us function and usability.

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Arktouros

Don’t need chat for a console game where the local voice will be used more.

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Strixxx

Local voice = future. And you have faction/world/group chat. What more do you want lol! And btw the voice quality is really good.

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H S

What a lovely excuse, “future” therefore we can’t be bothered to give our game the same basic functionality games from the distant past has? Brilliant.