World of Tanks, SWTOR rocketed up the Raptr chart in May

    
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Raptr’s most-played games list is out for this past May, and it looks that both World of Tanks and Star Wars: The Old Republic did quite well for themselves during the month, at least among those who used this service.

In the realm of MMOs, SWTOR jumped up four spots from the month previous to land at #14. Final Fantasy XIV remained steady at #13, although World of Warcraft slipped three spots (#5) and Guild Wars 2 is down four (#19). ArcheAge dropped off the top 20 as well.

For MOBAs and lobby titles, League of Legends is still #1, followed by DOTA 2 (#3), SMITE (#8), Diablo III (#9), Hearthstone (#10), Heroes of the Storm (#12), Warframe (#15), and War Thunder (#16). World of Tanks made significant progress in May, shooting up five slots to #6.

Source: Raptr blog
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Satanixx
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Satanixx

sray155 nameistake12 You bastard! Think of the children!

MikedotFoster
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MikedotFoster

DoctorOverlord Outside of Raptr World of Tanks DOES outrank World of Warcraft. WoT is like this insane global juggernaut that almost no one outside of our tiny niche even knows about. WoW’s peak subscriber base was somewhere near 11-12 million (if I remember right), WoT claimed about 75 million registered accounts last year (though active/lapsed is another matter).
WoT’s daily concurrency is over a million players. It’s massive.

Smiggins
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Smiggins

melissamcdon I found WoT too slow paced and shallow. Too much camping and too simple. And the die once game over thing also ruins it. Its a lobby shooter, theres no need to remove respawns.

Armsbend
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Armsbend

melissamcdon Once you get into the upper echelon and start caring about w/l it gets pretty nasty.

agemyth
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agemyth

sray155 agemyth Yeah, your post was not directly talking to the staff, so I guess I should have tagged my comment under nameistake12 ‘s response :P

agemyth
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agemyth

Armsbend  I used Raptr and AMD Gaming Evolved for a while just because they had some perks for volunteering my data (data that I don’t give a hoot about sharing). Got some free DLC and MMO/moba items here and there. Got like half way to getting a mid-ranged AMD video card… and then I bought a GTX 970 and stopped caring.

sray155
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sray155

Telos_ alexjwillis However many millions of dollars it cost to develop, market, and distribute SWTOR are gone: EA and BioWare stopped worrying about that money years ago, about the time they converted to free to play. Generally speaking, when a game converts to free to play or whatever you want to call the hybrid model that SWTOR uses, the expenditure of developing the game is written off, and instead the company focuses solely on having a profitable service. Most MMORPGs we’ve seen launch in the last four or five years in fact have “lost” money in terms of recouping the development costs: however, MMORPGs don’t tend to get canceled on the basis of “we didn’t make back the money spent on developing it”, but on the basis of whether or not they can continue to operate a profitable service.

sray155
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sray155

agemyth sray155 I know Massively’s staff knows this, but based on some of the responses here, I’m not sure all of the readers are aware of this.

agemyth
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agemyth

sray155 The Massively staff know this. It is just one of the few metrics we have to measure MMO gameplay. Steam stats are the most reliable we have but they obviously only count for Steam games. Many MMOs do not release on Steam or just aren’t played on the service.
This is just a quick and easy article to show a general trend in gameplay among a certain audience. At no point has Massively ever said these stats are anything more than what they are.

sray155
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sray155

nameistake12 sray155 I know, I know: what was I thinking bringing my logic and empirical evidence into a discussion on the Interwebz?