Make My MMO: Crowfall is one of the biggest crowdfunded MMOs to ever fully launch

    
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This week in crowdfunded MMOs, we celebrate the official launch of one of the biggest crowdfunded MMOs: Crowfall, which originally raised $2.3M between Kickstarter and Indiegogo but with investors pulled in over $35M in total funds by our count. So far, while its population is on the low side and its launch was marred by obnoxious DDOS attacks, critical reception has been respectable – especially when it comes to the game’s crafting and economy. We’ll see how it develops over time.

Meanwhile, Elite Dangerous threatened to ban players over toxic behavior toward devs, Saga of Lucimia rebranded as Embers Adrift, Zenith delayed its alpha again, and Chronicles of Elyria backers sounded the alarm on dodgy verbiage in the new Kingdoms of Elyria NDA. Read on for more on what’s been up with MMO crowdfunding over the last few weeks, plus our roundup of all the crowdfunded MMOs we’re following!

Crowfall

Recent MMO crowdfunding news

Wagadu Chronicles

Campaigns and crowdfunded MMOs we’re watching

Holy crap it launched Holy crap it launched
It's launched, kinda It semi-launched?
In the development dungeons In development
It's dead, Jim Dead or abandoned
Drama bomb

Lucimia

Yes, some crowdfunded MMOs most definitely do succeed. But others crash and burn, and you need to hear about the whole spectrum of games that sought your money early in exchange for the promise of input and transparency. And that’s exactly what Make My MMO does every Saturday. Help us keep ’em accountable, would ya?
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Ardra Diva

The way I look at it, Crowfall’s premise is the make-or-break part for most gamers.

It crossed the finish line, it’s playable, looks pretty decent, I’d say they delivered. Whether the cheeseburger’s taste is to your liking is an entirely personal matter. It wasn’t a scam, they didn’t fail, they did it.

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Drunk3nShaman

I am a backer, and have no interest in even downloading this atm.
I fear once I (and many others) have had our fill of Sword of legends Online, New World will launch and this game will die a slow and probably much deserved death.
I saw more progress in New world in 3 months then I did in Crowfall in 3 years.

Hope I’m wrong for those who enjoy Crowfall and who knows maybe they can pull of a final fantasy 14 or Rainbow 6 siege.

Stefan
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Stefan

One is a small studio the other is a gaming studio backed by one the worlds largest and wealthiest corporations and you put the difference in production value and development speed down to… effort?

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Rav3na3l

I’ve been playing crowfall off and on and I want to like it. I really do. The idea of it was what I’ve been looking for.

The big issue though is even when I joined a guild with 150 people, about 15 of them were active and at most 7 of us were on at a time. There was no way we could do any of the GvG content that’s there. The fact that gvg launched before the faction warfare launched I think is a huge problem.

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Arktouros

The Gods Reach campaign, the default campaign, is faction warfare…?

T h e n o n y m o u s
Reader
T h e n o n y m o u s

critical reception has been respectable

Kinda generous considering you only quote yourself and metacritic shows literally NO critic reviews of it lol.

The game was D.O.A. and has been roasted by nearly everyone who’s played it. Who cares about in-game economy in a PVP focused game with nobody playing and where combat is absolute trash.

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Knecht_Rootrecht

Saw one artwork that immediately put me off from even trying the game. The hamster in some 17th century style armor, so cute – NOT.

I really started to despise some tropes of typical asian MMO, like the cute-ish animal NPC.

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CoreChamber

If that’s what you call it. Been cheaper to reskin Shadowbane 2. They dropped the only real progression it had when it dropped the EVE style leveling.

You have to leave the game to invite someone to guild.

Reader
Lucky Jinx

One of the biggest indeed. What else is there within the same scope other than Elite: Dangerous? Shroud of the Avatar maybe.. although I’m not sure if the game has been officially launched(?)

Still following with great interest Ashes of Creation, Fractured and Camelot Unchained.

Atokad2887
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Atokad2887

MJ and CU…take notes.

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Lucky Jinx

CU built their own engine from scratch. That’s a little different route to take, but may serve them well in the long run. We shall see.

Reader
Jo Watt

This is the big issue I’ve brought up a few times. These games sound great as ideas and on paper. Like players make factions! And shape the course of the game! No story just PvP! Players make the story! Yay!

Then throw in 3 factions to split up the player base further… Now you have to worry about not only total population but the fact it’s now split in thirds (if we pretend it will be balanced on all sides) …

In Crowfalls case let’s be generous and say 10k ppl . What I saw was maybe 12 servers? Maybe 10 let’s go with that and pretend all balanced… 10k/10. 1k per server. But factions break it 333 per faction obviously split times.. means you might have 75-100 players per faction on at any given time.

If the population isn’t there these types of games will have 0 value in playing. I find it a lazy design where you are simply designing a world with no meaning outside of… (Players will make the content). I feel like almost anyone could use a game engine and design a world and basic functions using that train of thought.

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ishikawa ren

Wouldve been good use with those money to revive wildstar

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Bruno Brito

Rather they use that money to REMAKE Wildstar.

Stefan
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Stefan

What does wildstar have to do with this?

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SmiteDoctor

All that money for 3,000 players.

Tizmah
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Tizmah

I’ve been giving this game an honest go, but even when I go to areas the game claims are “hot spots”…no one is there at the forts. They need to consolidate servers because this game is DOA.