MMO Year in Review: WoW Classic and the doom of Marvel Heroes (November 2017)

    
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We’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2018!

Blizzard took the month of November with huge announcements for World of Warcraft, specifically the Battle for Azeroth expansion and vanilla-flavored WoW Classic servers.

Meanwhile, we saw the sunset of Motiga, the sunset announcement for Master X Master, and the abysmally handled and abrupt end of Gazillion and Marvel Heroes.

In happier news, Kakao took the wraps off its next mega-MMORPG, Ascent: Infinite Realm, specifically targeting western players.

And lockboxes continued to drive conversations around the law, the cost of games development, the press, and gambling, and not just because of EA: Guild Wars 2’s mount lockboxes and Star Citizen’s land claims sales reminded MMO players that monetization problems aren’t just for mainstream gamers. Still, we doubt anyone will be forgetting the ol’ claim that lockboxes create a “sense of pride and accomplishment” any time soon.

Read on for the whole list!

TOP NEWS STORIES OF NOVEMBER 2017
FAVORITE EDITORIALS OF NOVEMBER 2017
ALL 2017 MONTH-IN-REVIEW POSTS TO-DATE
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solardragon4114

I agree that the closure of Gazillion and Marvel Heroes Omega wasn’t done right. IMO it will leave sour grapes for some gamers. If they have elephant like memories for the things that were happening at the time of the closure. Then any other company that is anywhere near what Gazillion was like or if there are any winds blowing that are like what was going on with Marvel Heroes Omega. Then that might not hode well for them.

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pesko

Happy New Year! Looks to be a big year for MMOs and gaming.