Funcom took the wraps off DUNE Awakening at Gamescom in August as the studio returned to calling the game an “open world survival MMO.”
Meanwhile, Final Fantasy XIV players were enraptured with Buried Memory’s island sanctuaries, Blizzard and Netease squabbling led to the cancelation of a Warcraft mobile MMO dubbed Neptune, Wrath Classic’s prepatch was a mess of queues, Guild Wars 2 rolled out to Steam, Activision-Blizzard saw yet another revenue tumble, Richard Garriott’s NFT game was a mess, Daybreak finished its takeover of EG7, and Embracer bought up the Lord of the Rings franchise rights. Plus, we saw delays for Blue Protocol, Nightingale, and Throne & Liberty.
Read on for the whole recap from August of this past year.